Hi, I got another question, and a problem with ballancing the game. I mean, I don't know how to understand the penalty of using this -20 to hit roll while the character is engaged in melee combat.
Let's say you have a combat shotgun, or autogun
At one point you get -20 while being engaded, but does the +30 bonus for point blank apply? Cause this way... after all the counting, you should still have +10? What is a bit strange for firing autogun in melee in full auto gives +30 for point blank, +20 for full auto -20 for shooting in Melee. In the end I'm still with +30 bonus or what? What's the sens of approaching into melee (cause basic ranged weapon can be used to parry...) if you can just blast a hole in your enemy even easier than if using a pro melee weapon. Weapon Skill in Melee gives no bonus in this case, while ranged weapon has at least +10, with much greater chance to score multiple hits.
So... how does it work?
