Vehicle Size, Corrected

By Bandersnatch2, in Rogue Trader House Rules

I've noticed that the official Size of most vehicles doesn't quite match the Target Size Modifiers on page 249 of the core rulebook. I've decided to provide a list of vehicles with what I think are the correct Sizes for each:

Into the Storm

  • Aquila Lander: Massive
  • Arvus Lighter: Massive
  • Calixis-pattern Fury Interceptor: Immense
  • Chiropteran Scout: Massive
  • Drop Pod: Massive
  • Gun-cutter: Immense
  • Halo Barge: Immense
  • Hephaestus Ore Seeker: Monumental (with a hanger capable of holding 1 Immense or 2 Massive vehicles)
  • Land Speeder: Enormous
  • Rhino APC: Massive
  • Scout Bike: Hulking (no change)
  • Sentinel Walker: Enormous
  • Venator Pattern Air Yacht: Massive (no change)
  • Warbike: Hulking (no change)

Battlefleet Koronus

  • Lathe-pattern Shark Assault Boat: Monumental
  • Calixis-pattern Starhawk Bomber: Monumental
  • Iniquity-pattern Swiftdeath Fighter: Immense
  • Iniquity-pattern Doomfire Bomber: Immense
  • Iniquity-pattern Dreadclaw Drop Pod: Massive
  • Rak'Gol Bloodfury Assault Craft: Immense
  • Darkstar Fighter (Kaelor-origin): Massive
  • Eagle Bomber (Kaelor-origin): Immense
  • Fighta-bomma: Massive

I'm aware that by increasing their size, vehicles become considerably easier to shoot at. However, most of these vehicles have a habit of moving fast, which in my opinion ought to incur a penalty to shooting at them that (for most of the spacecraft and flyers at least) would lower that bonus back down to where it was before I messed with it. I wanted to alter their sizes mainly so that they'd conform to Table 9-9 on page 249 of the core book, 'cause it didn't make sense to me that a Sentinel was Hulking despite the fact that it is the example used for the Enormous category.