ak-73 said:
Personally I'd rather give the Techmarine T5 Save 2+. Combined with an Apo and wound allocation games, it's okay.
Well the T5 isn't going to do much for him as part of squad. A single model with a 2+ save is nice, if you want to go that route. Although Artificer armor is Hero level, and It kind of makes sense for Famed and Hero level stuff to be limited to your Elite kill team but you could say that's for non TP's to have Artificer.
BUT, if they are going to start with Blessing of the Omnissiah and / or Bolster defence, even if all other things are identical to other kill team stats, that cover save increase to 3+ is a mighty advantage, it'll save yo a$$ from stuff that FNP can't, albeit only really useful for the fire support teams.And potentially having any or all kill teams able to repair your vehicles is something that might turn out to be fantastic. It may not be the no-brainer that an apoth, and I guess the points cost might reflect that, is but deffinately got tactical applications right off the bat.
BTW how are you going to write the Kill Entries? Standard squad with lot and lots of upgrade options or seperate smaller entries for Devs, Assault, Tac etc and pick 5-10 of the following.