i had the following intentions:
- a challenge for custom decks
- different gameflow: not so easy to just power up at start and then rush through stages 2 and 3.
- better scaling for player number. we tested only with 2 players, but it should scale well for 1-3. with 4 players there might be a problem with too many forests in stage 1.
if someone wants an easier version use the following changes:
- only 2 threat per round in stage 1
- in stage 1 only put aside vp cards that would otherwise be placed in the staging area
file is uploaded on BGG: http://www.boardgamegeek.com/filepage/68050/custom-scenario-helping-friends
errata covering the the new FAQ: 3A should read "reveal cards from the encounter deck" instead of "draw cards from the encounter deck". this is to clarify that card effects trigger.
clarification: but you keep drawing until you have the needed number of cards in the staging area (note that treachery cards are discarded after their effect and not placed in the staging area)