Ok so I have watched the videos, read the forum, did some google searches and I have to admit, since Im still waiting for my core set to show up and Im uncertain what components are nescessary to play with components, Im uncertain how to expand the core set to include 2 additional players. (or at least the best way to do it)
So .. I have the core set on the way, which I understand can handle up to 3 players with full components. The goal is to add two more players in the cheapest way possible..
My choices I think are 2x adventure toolkits. Or a 2nd Core set, but Im hoping this is not the "cheapest route", though it very well maybe.
The question is to the Players Vault, does that include enough components for 2 additional players? Would I be missing anything essential? And is the vault usable with the core set, or are their rules and things I need from the Players Guide in order to use all the components in the Players Vault.
Eeesh.. Im confused.
Ok moving on. As a GM I know that the Monster Guide and Vault are recommended for expanding the game from a GM perspective, but Im curious does the core set come with an adventure to get us started? I kind of don't like the idea of writing my own adventure right out of the gate before I get to know the system. Assuming their is an adventure, what is the natural progression (level wise) through the adventures, aka, whats tthe first stop for a GM after the core set adventure wise?
Be Kind!