Like some others I have the problem of having 6 people that want to play RtL. I've come up with a solution and I would love to get some feedback from people who have played RtL a few times on how my plan may playout over the course of the campaign. This is my first campaign so I have no idea how this is going to affect the game.
Each player has their own hero but only 4 participate in a dungeon at a time. When somebody is killed they are replaced by the hero that is sitting out. Conquest is collected the same way, but the heroes get 25% more money rounded down than they normally would. When in towns all five can participate in the town actions. Only 4 will be involved in the Encounters, and I am not sure how to deal with the final battle if we make it to that point.
I know there are still some issues with items and skills that might hurt the heroes but it's also made them a little more flexible. I'd love to hear what people think of this and what problems we may run into.