Statting parts of a Reaver Titan

By Elurindel, in Dark Heresy Gamemasters

Hi guys,

All I really need help with stats here for, are how tough the glass in the cockpit is, and how the guards might be equipped, in addition to how tough they may be. Somebody in my group is considering climbing one and challenging the Princeps inside to a duel atop the God-Machine. Crazy, I know, but since he's determined to try it, I figured I may as well be prepared.

Probably between 35-60 for the glass, leaning towards lower end. There isn't really a way in, and nothing short of a horde of tanks or another Titan is likely to disable the thing.

Inside expect a Skitarrii or two, and everyone to have shotguns, most likely Ironclaws or Vanaheims. They would probably have special ammunition, which would give the weapons tearing but maybe affect pen. (Wireshot)

The princeps could be anything from a dangerous combantent to a cripple in a tank.

I'm pretty much going off the Titanicus here.

He wouldn't make it, and the princeps would probably consider a duel below him.

Thanks for that. Since we've got AP, what about the actual Integrity? Like, how many hit points, so to speak, would it take to then break it open, assuming the usual rules for cover diminishing if you deal damage past its AP.

I doupt he would be able to crack the glass, the only time i can think of that the glass of a titan cocpit was destroyed was on a Warhound (so weaker than on a Reaver) and it took a Chaos Space Marine in Terminator Armour with a Power Fist several repeated attempts to do so, that might equal something about 36 armour (armour not cover) with 20-30 Hull Integrity on a Reaver.

Most, not all but most, Titan Princeps sits within a sealed glass chamber filled with liquid where the are connected to their titan (the armour of which is likely about 4-6 with 5-10 Integrity) and cannot just be disconnected from that, sometimes that is in fact lethal. so challenging that kind of guy to a duel is probably going to be something of a problem.

Reaver titans does not possess a strong internal guard so about max five skitarii, however ´getting in is a more difficult problem, its leg armour likely as a value of about 45 with more than 80 Hull Integrity.

I personally would not let my players do something like that but then again sometimes a character need a "moment of cool" even if that is a bit on the ambitious end.

Thanks for the input. What would people class "Skitarii" as? Looking at Lexicanum, I see that a Reaver Titan has a crew of about 16, so that amount of Skitarii wouldn't be out of place. Given that we're in Ascension, they would need to be tough, and obviously equipped with some pretty lethal weaponry. What would you guys suggest?

Also, first attempt to crack the glass, he managed to put a few chips in the cockpit. Woe unto the Princeps, for he shall have to pay £60 for his Titan Insurance to get the armaglas replaced!

We have never received solid and unambiguous information on Skitarii. They have been depicted as everything from "Imperial Guardsmen with better equipment and more bionics" right up through "heavily modified vat-grown monstrosities that could give a Terminator or Obliterator a run for their money" In DH, I'd probably go ahead and use a Tech Priest Secutor as my basic template.

The Skitarii are quite diverse because it depends on their creator's willigness to create über cybernetic monsters, on his funds, on the time he had and the ressources he had access to...

That's why there's so much variety between them :) Make them strong, they have to be ^^

Elurindel said:

Given that we're in Ascension, they would need to be tough, and obviously equipped with some pretty lethal weaponry. What would you guys suggest?

My PCs encountered a few Skitarii led by a Secutor a while ago, but they weren’t hostiles as such and my PC’s could calm the Secutor down before a fire fight broke out. I mostly gave them SB and TB 4, Mesh Combat Cloaks and armed them mostly with either Vanaheim Auto-Shotguns or D’laku Hellguns (one also had a Meltagun). Apart from the Secutor, they were not that good in melee, but as you are on Ascension level, I would give them the Machine (2-3) trait, maybe even Carapace Armour, as well as Chain melee attachments to their weapons and maybe also more Melta or even Plasma weapons.

The specs in the Imperial Armour books have the titan not being that tall (a bit over 20m) and only haveing 4 crew in total.

Inconsistent scale in 40K?! Say it ain't so!

Elurindel said:

Thanks for the input. What would people class "Skitarii" as? Looking at Lexicanum, I see that a Reaver Titan has a crew of about 16, so that amount of Skitarii wouldn't be out of place. Given that we're in Ascension, they would need to be tough, and obviously equipped with some pretty lethal weaponry. What would you guys suggest?

There are stats for some Skitarii in the Rogue Trader Adventure "The Frozen Reaches." They have guard flak and sub-dermal armor (6 all), a variety of various augmentations including muscle grafts, and they all have a gun-arm. The weapons that they have on that gun arm range from accurate bolters to big miniguns. They're pretty terrifying combatants. I threw a squad at some of my PCs a while back and they were very nearly slaughtered.