amikezor said:
Playtested the scenario last week. Found it interesting, but the monster mechanics is too similar to "inner sanctum". Though, there is a twist of non-linearity in the clues that I especially enjoyed.
For my playgroup, more non-linearity is key to make the game playable. The common complaint is that it isn't so much an investigation as it is a scavenger hunt where they don't know what they are looking for to start the hunt. In any case, I'm eager to try the new expansion.


, but FFG has sent out replacement figures and cards on each occasion when a game has had something missing. I doubt your location has anything to do with their willingness to set things right.