I am sure this has been discussed left right centre but I can still stop wondering.
As I said elsewhere I have been doing mostly coop until recently. I have utilized Beravor, Dunhere, Eowyn solo deck that has been doing rather well. Yesterday (without any stalling) I have completed the Journey Down the Anduin with the final score of -1 (15 Threat, 1 Damage, 17 Victory points).
But then the Escape from Dol Guldur. What happened to the scaling on this one? In a 2 player game, on the first round, you get normally 5 encounter cards (3 setup plus 2 staging) for 5 remaining heroes. In a solo game you get 4 encounters (3 set up - AGAIN! - plus 1 staging) for 2 remaining heroes. Does this make any sense, dear designers? To whom I thank for creating such a great game. However, this has really not worked very well as the difficulty is totally different for different number of players.
I have played five games and once I got to the Nazgul, never further.
Others?