turbo-noob questions

By Joemanji, in 2. AGoT Rules Discussion

Hi,

Picked up the core box yesterday with an eye on playing with some friends this weekend. None of them have the game. A few questions came to mind that are probably really dumb, but if someone could help that would be great. I did read the FAQ quickly but didn't spot the answers.

1) Can a card be played and knelt for a benefit in the same Marshalling Phase? E.g. Can I play 'Northern Fiefdoms' and then immediately kneel it to reduce the cost of another Stark character I want to play?

2) Can I play attachments on opposing characters? E.g. 'Stinking Drunk' has a negative effect and so would be worthless on your own character. I ask because 'Motley' specifies you can apply it to an opponent's character, thus creating an exception that proves the rule (that you can only attach to your own cards).

3) Cards such as 'Lightbringer' and 'Nymeria' can be knelt to save a character from death. So the character would need to be killed twice in a round to actually die before his attachment stands again? Seems pretty hard to do. Does this mean that the only way to kill these characters is to have two chosen or universal kills in a round (e.g. 'Valar Morghulis' followed by a MIL challenge with a Deadly character)?

4) 'Davos Seaworth' has the effect 'save {himself} from being killed, then pay 1 gold or return him to his owner's hand'. So he can never actually die, but gets put back into your hand every time? Why would you ever pay the gold to not have this happen? I feel like I might have misunderstood this.

That's it for now, I've probably forgotten a few. :)

Cheers

Joe

Oh another one already ...

5) What happens if your deck runs out? Do you shuffle your discard pile back in?

Joemanji said:

Oh another one already ...

5) What happens if your deck runs out? Do you shuffle your discard pile back in?

No. You keep playing with what you have left until someone wins.

Joemanji said:

Hi,

Picked up the core box yesterday with an eye on playing with some friends this weekend. None of them have the game. A few questions came to mind that are probably really dumb, but if someone could help that would be great. I did read the FAQ quickly but didn't spot the answers.

1) Can a card be played and knelt for a benefit in the same Marshalling Phase? E.g. Can I play 'Northern Fiefdoms' and then immediately kneel it to reduce the cost of another Stark character I want to play?

2) Can I play attachments on opposing characters? E.g. 'Stinking Drunk' has a negative effect and so would be worthless on your own character. I ask because 'Motley' specifies you can apply it to an opponent's character, thus creating an exception that proves the rule (that you can only attach to your own cards).

3) Cards such as 'Lightbringer' and 'Nymeria' can be knelt to save a character from death. So the character would need to be killed twice in a round to actually die before his attachment stands again? Seems pretty hard to do. Does this mean that the only way to kill these characters is to have two chosen or universal kills in a round (e.g. 'Valar Morghulis' followed by a MIL challenge with a Deadly character)?

4) 'Davos Seaworth' has the effect 'save {himself} from being killed, then pay 1 gold or return him to his owner's hand'. So he can never actually die, but gets put back into your hand every time? Why would you ever pay the gold to not have this happen? I feel like I might have misunderstood this.

That's it for now, I've probably forgotten a few. :)

Cheers

Joe

Joemanji said:

Hi,

Picked up the core box yesterday with an eye on playing with some friends this weekend. None of them have the game. A few questions came to mind that are probably really dumb, but if someone could help that would be great. I did read the FAQ quickly but didn't spot the answers.

1) Can a card be played and knelt for a benefit in the same Marshalling Phase? E.g. Can I play 'Northern Fiefdoms' and then immediately kneel it to reduce the cost of another Stark character I want to play?

2) Can I play attachments on opposing characters? E.g. 'Stinking Drunk' has a negative effect and so would be worthless on your own character. I ask because 'Motley' specifies you can apply it to an opponent's character, thus creating an exception that proves the rule (that you can only attach to your own cards).

3) Cards such as 'Lightbringer' and 'Nymeria' can be knelt to save a character from death. So the character would need to be killed twice in a round to actually die before his attachment stands again? Seems pretty hard to do. Does this mean that the only way to kill these characters is to have two chosen or universal kills in a round (e.g. 'Valar Morghulis' followed by a MIL challenge with a Deadly character)?

4) 'Davos Seaworth' has the effect 'save {himself} from being killed, then pay 1 gold or return him to his owner's hand'. So he can never actually die, but gets put back into your hand every time? Why would you ever pay the gold to not have this happen? I feel like I might have misunderstood this.

That's it for now, I've probably forgotten a few. :)

Cheers

Joe

Welcome to this great game! Hope you'll have just as much fun with this as most of us. Don't hesitate to ask, this is usually a pretty helpful and friendly place, so no worries. If you don't feel like waiting for an answer, you can try the Search function and see if your particular question has been asked before. Most of the have ;). Granted, the search function is a bit fickle, and the forum software is a PITA generally, but sometimes it works.

Now, on to your questions:

1) Yes, absolutely. There's nothing to prevent you from doing just that.

2) You can play any attachments either on your own or on your opponent's characters, unless card text changes that. As you've noticed, some make more sense on your own, some make more sense on your opponent's character. Motley is different, in that you can only play it on an opponent's character, not on your own (not that you'd ever want to, probably). Please note that even if you play your attachments on your opponent's characters, you still control the attachment. Let's say you play a Bodyguard on an opponent's char (that's not likely to ever occur in a two-player game, but there might be rare instances of it in multiplayer or 2v2-games). Then you still choose if you trigger Bodyguard's response, not the controller of the character it's attached to. Another example that will occur more frequently is Poisoned Wine from the Targaryen deck: Usually you'll play it on an opponent's char, but still it's you who decides when to trigger its Any Phase: action.

3) You got that right. That makes both these attachments pretty strong, especially when you're playing with only the core set (in the wider environment, there's more ways to deal with them). Note that they only save attached characters from being killed, so these characters are still susceptible to Westeros Bleeds. The Targaryen player could use Flame-Kissed on them (Lightbringer or Nymeria don't help against Flame-Kissed, see the paragraph on Terminal Effects in the FAQ, page 9), maybe in conjunction with Forever Burning or Poisoned Wine if their STR is higher than 2. Apart from that, you'll have to find ways to kill the attached characters twice in a round (made even more difficult in Lightbringer's case by its Vigilant keyword). Valar + MIL claim or Deadly can work; you might also want to look at Robb Stark, Ice or Ilyn Payne.

4) You might have slightly misunderstood this. When Davos is killed, you can trigger his Response to save him. Then, after you've saved him, one of two things happens: Either you take him back on your hand, or you pay one gold and he stays on the table.

Good luck playing! If you stumble upon more questions (and you will), bring'em on.

Joemanji said:

Hi,

Picked up the core box yesterday with an eye on playing with some friends this weekend. None of them have the game. A few questions came to mind that are probably really dumb, but if someone could help that would be great. I did read the FAQ quickly but didn't spot the answers.

1) Can a card be played and knelt for a benefit in the same Marshalling Phase? E.g. Can I play 'Northern Fiefdoms' and then immediately kneel it to reduce the cost of another Stark character I want to play?

2) Can I play attachments on opposing characters? E.g. 'Stinking Drunk' has a negative effect and so would be worthless on your own character. I ask because 'Motley' specifies you can apply it to an opponent's character, thus creating an exception that proves the rule (that you can only attach to your own cards).

3) Cards such as 'Lightbringer' and 'Nymeria' can be knelt to save a character from death. So the character would need to be killed twice in a round to actually die before his attachment stands again? Seems pretty hard to do. Does this mean that the only way to kill these characters is to have two chosen or universal kills in a round (e.g. 'Valar Morghulis' followed by a MIL challenge with a Deadly character)?

4) 'Davos Seaworth' has the effect 'save {himself} from being killed, then pay 1 gold or return him to his owner's hand'. So he can never actually die, but gets put back into your hand every time? Why would you ever pay the gold to not have this happen? I feel like I might have misunderstood this.

That's it for now, I've probably forgotten a few. :)

Cheers

Joe

1. Yes.

2. Yes. Motley's text is a restriction against playing it on your own characters.

3. Yes, it makes the character harder to kill (there are effects that states that the targets "cannot be saved"). However, the aim of the game is to gain 15 power first. While killing off your opponents' characters does help, it is not critical to winning.

4. He can keep saving himself as long as the killing effect allows, yes. You can pay the gold to keep him in play after saving him, so that you can continue to use him this turn and subsequent turns without having to marshal him again.

Thanks guys! happy.gif

In order to spare the forum dozens of threads, I have a few questions as a new player myself:


1) If you are the defender of a military challenge and you lose, which of your characters are you supposed to kill? Ones who participated in the challenge (and are now knelt) or can you choose among all your characters who are currently on the table? Is that what ‘in play’ means?

2) Considering that, I’m confused because I read another thread in which someone talked about the defender sending in only one character to defend against a deadly opponent and he was able to sacrifice that character to satisfy both the claim AND the deadly trait. Is that correct? It seems like a mistake to me, unless he sacrifices the character he defended with to satisfy the claim and was thus left without another character to be killed by 'deadly'. In which case it seems like a sneaky loop.

3) If I'm correct about 1), couldn't you in theory never lose characters (or at least reduce the risk) if you're Targaryen or Baratheon by simply sacrificing Davos or Viserys each time you lose a battle and then using their abilities to pull them back into your hand?

iceberg84 said:

1) If you are the defender of a military challenge and you lose, which of your characters are you supposed to kill? Ones who participated in the challenge (and are now knelt) or can you choose among all your characters who are currently on the table? Is that what ‘in play’ means?

You can satisfy claim using any of the characters you "control".

iceberg84 said:

2) Considering that, I’m confused because I read another thread in which someone talked about the defender sending in only one character to defend against a deadly opponent and he was able to sacrifice that character to satisfy both the claim AND the deadly trait. Is that correct? It seems like a mistake to me, unless he sacrifices the character he defended with to satisfy the claim and was thus left without another character to be killed by 'deadly'. In which case it seems like a sneaky loop.

Yes this is correct. If you read the FAQ you will see where the "Satisfy Claim" framework happens before the framework where abilities like "Vigilant" and "Deadly" resolve.

iceberg84 said:

3) If I'm correct about 1), couldn't you in theory never lose characters (or at least reduce the risk) if you're Targaryen or Baratheon by simply sacrificing Davos or Viserys each time you lose a battle and then using their abilities to pull them back into your hand?

In theory, Yes, but there are things that stop that, like stealth, claim 2, burn effects and the like which could cause you to lose the game much more quickly if you only ever defended with one character that had a save ability.

Winged_Human said:

iceberg84 said:

3) If I'm correct about 1), couldn't you in theory never lose characters (or at least reduce the risk) if you're Targaryen or Baratheon by simply sacrificing Davos or Viserys each time you lose a battle and then using their abilities to pull them back into your hand?

In theory, Yes, but there are things that stop that, like stealth, claim 2, burn effects and the like which could cause you to lose the game much more quickly if you only ever defended with one character that had a save ability.

only way you'll lose characters in this game.