Siranui said:
Steve-O said:
Some players try to avoid metagaming by ensuring their character knows everything they do. For them, it's easier if they don't have to draw any mental lines. Unfortunately, sometimes their desire to establish and maintain this system leads them to metagaming anyway. Anything the player figures out, the character needs to figure out too, ASAP.
The fact that this behaviour is motivated by a sincere desire to role-play properly (by not knowing anything OOC that he doesn't know IC) is probably the most annoying thing about it, but unless you can think of a way to encourage and reward the effort of drawing mental lines instead, it's a hard cycle to break. The "ignore inappropriate questions" tack is the only one I can think of that has a shot at working, and obviously it carries some risks, too.
Although some players just like to be jerks. That seems to be more of the case in this situation. If the player has confided that he's basically just being a jerk, I say do it right back in the aformentioned manner. Heck: Have a huddle with other players before the game and get them in on the action. Start making double-entendres out of everything he says...
Well I still think an OOC solution before the game is the best option, but I totally agree with Siranui for 'Plan B'. And believe me, Plan B will be a lot more fun than the OOC solution because you have an in game advantage, PSYKIC POWERS!
"MWaah Ha ha haaaaaaaa....."