Conquest of Nerath -- Seriously?

By LETE, in Runewars

sigmazero13 said:

Doc Belmont said:

Was this thread once about Conquest of Nerath? I seem to remember something to that effect. gui%C3%B1o.gif

Conquest of Nerath is FFG-ese for "Football".

Ya know, in a screwy way, I can actually see that...

Steve-O said:

I concur with Sigma, this game has nothing substantial in common with Runewars. It has a fantasy theme and it has four factions, that's it. I don't even see any great similarity between these factions and Runewars'. I'm sure there's a human faction in there somewhere, which may even have foot soldiers, archers and possibly even seige engines, but that's pretty generic stuff for fantasy, really.

Humans; tick.

Elves: tick.

Undead: tick.

Ok no barbarian/demons, CoN has Orcs instead.

So 3 out of 4 on races.

Heroes who complete quests for magic items & victory points - Heroes who raid dungeons for magic items and victory points. tick.

Runestones (aka. Victory points) more important than conquest: tick.

CoN looks a lot like runewars to me.

Differences:

Heroes who both explore & fight as part of the armies - looks a bit like the new runewars expansion to me.

Rune wars has action cards which you choose for the turn, no equivalent in CoN.. But they can always do an expansion, right...?

Combat system, with the units attacking in a carefully chereographed seqeunce (oh no, CoN has wizards, that's another tick)

Almost every fantasy game has Elves, Humans, and Undead. Heck, look at Warcraft. That is just a superficial similarity that I don't consider those to be "ticks" in this case.

I don't know Conquest of Nerath's rules, but the VP system in Runewars is more than just 'non-conquest victory'. Since the victory points are based on areas you CONTROL, conquest (while not necessarily REQUIRED) does become a factor in the late game (and mid game) as players fight for territory to prevent others from grabbing that last rune. It's the WAY the points are counted, not the fact that there are points at all, that makes the difference. Many games base victory on points. You may as well say Starcraft is similar to RW or CoN because it, too, has Victory points that aren't necessarily a requirement of conquest.

What makes a game a game is more than just the superficial stuff - it's the mechanics, the "how does it work", and on that front, Runewars and CoN look almost nothing like each other. CoN looks more like Axis and Allies or Risk than Runewars.

I played Conquest of Nerath recently, and I described it then as Risk meets Runewars. And I stand by that.

It felt a lot like Runewars to me, only not as good in any respect. Sad thing is, it has 'D&D' on the box, which will probably mean it sells by the bucket load...

As for the continents, isn't it Australasia, rather than Australia? Been a while since I was at school, admittedly.

Sausageman said:

As for the continents, isn't it Australasia, rather than Australia? Been a while since I was at school, admittedly.

I've never heard Australia be lumped into the same continent as Asia (partly because, by definition, they are definitely two different landmasses, which is fundamentally the main definition of continent).

sigmazero13 said:

Sausageman said:

As for the continents, isn't it Australasia, rather than Australia? Been a while since I was at school, admittedly.

I've never heard Australia be lumped into the same continent as Asia (partly because, by definition, they are definitely two different landmasses, which is fundamentally the main definition of continent).

Nah, not that - just the name of the continent that Australia resides. Was always taught it was 'Australasia' (Europe, North America, South America, Asia, Africa and Antarctica being the others). Probably wrong though - if you knew where I went to school, you'd probably assume that too :)

sigmazero13 said:

Sausageman said:

As for the continents, isn't it Australasia, rather than Australia? Been a while since I was at school, admittedly.

I've never heard Australia be lumped into the same continent as Asia (partly because, by definition, they are definitely two different landmasses, which is fundamentally the main definition of continent).

Aha

http://en.wikipedia.org/wiki/Australasia

Guess this is where I'd heard it...

Conquest of Nerath is what I expected Runewars to be more like. AKA...I'm a MUCH bigger fan of CoN than Runewars. I also feel CoN is a better game overall. Of course I'll be the minority on the FFG boards.

If one is saying CoN rogued something from Runewars, then they'd actually have to say Runewars copied Quest for the Dragonlords first, as CoN is probably much closer to QftD then RW. However, the general ideas that both share are all found in QftD.

GreyLord said:

Conquest of Nerath is what I expected Runewars to be more like. AKA...I'm a MUCH bigger fan of CoN than Runewars. I also feel CoN is a better game overall. Of course I'll be the minority on the FFG boards.

If one is saying CoN rogued something from Runewars, then they'd actually have to say Runewars copied Quest for the Dragonlords first, as CoN is probably much closer to QftD then RW. However, the general ideas that both share are all found in QftD.

I don't know Quest for the Dragonlords and how it plays, but I think the game Battlemist was probably a far more prominent "influence" on the design of Runewars, and Battlemist was about 4 years earlier from Quest for the Dragonlords.

I haven't played Conquest of Nerath yet to compare Runewars to it, but from what I've read of the rulebook so far, it doesn't seem to have much in common with Runewars at all. It may be a fun game in it's own right, but comparing them to each other would be like comparing Runebound with World of Warcraft: The Board Game. Some similar concepts, but VERY different implementations and mechanics.

GreyLord said:

Conquest of Nerath is what I expected Runewars to be more like. AKA...I'm a MUCH bigger fan of CoN than Runewars. I also feel CoN is a better game overall. Of course I'll be the minority on the FFG boards.

If one is saying CoN rogued something from Runewars, then they'd actually have to say Runewars copied Quest for the Dragonlords first, as CoN is probably much closer to QftD then RW. However, the general ideas that both share are all found in QftD.

GreyLord said:

Conquest of Nerath is what I expected Runewars to be more like. AKA...I'm a MUCH bigger fan of CoN than Runewars. I also feel CoN is a better game overall. Of course I'll be the minority on the FFG boards.

If one is saying CoN rogued something from Runewars, then they'd actually have to say Runewars copied Quest for the Dragonlords first, as CoN is probably much closer to QftD then RW. However, the general ideas that both share are all found in QftD.

CoN looks like a very interesting game, but the fact that the units of the different factions are mechanically the same turned me off a little. Since they used different molds for faction specific units, they could have at leats given them different abilities.

However, if Runewars didn't exist, CoN would probably have been my fantasy empire building game... or Age of Conan maybe, it's hard to tell. For now, a single fantasy empire building game in my collection is enough for me. If I want to play a game more focused on battle than Runewars, I can always remove the dust from my old Axis & Allies box and play it. :)

sigmazero13 said:

How can you count North and South America as one "big" continent, but then not count Europe and Asia as one big "Eurasia" continent? Europe and Asia are MUCH more connected than North and South America are.

Heck, since N/S America are only connected by a tiny isthmus, why not throw Africa in there to have on gigantic "mega-continent" cool.gif Eurafrisia or something.

Strictly speaking, there would really only be 4 "Continents" in the strictest sense: America (combined N/S), Eurafrisia (Europe/Africa/Asia), Australia, and Antarctica. Maybe for good measure you could throw Greenland in there as a new continent or something :)

Anyway, how to tie this into Runewars... Hmmm... :)

Like I stated before, there are peeps which only count 4.

L

sigmazero13 said:

Doc Belmont said:

Was this thread once about Conquest of Nerath? I seem to remember something to that effect. gui%C3%B1o.gif

Conquest of Nerath is FFG-ese for "Football".

Hi:

Which: US eggballgrab or the real deal? angel.gif

L

LETE said:

sigmazero13 said:

Doc Belmont said:

Was this thread once about Conquest of Nerath? I seem to remember something to that effect. gui%C3%B1o.gif

Conquest of Nerath is FFG-ese for "Football".

Hi:

Which: US eggballgrab or the real deal? angel.gif

L

Since both are the same thing... demonio.gif tee hee

Hi:

THANKS GUYS/GALS for the input! aplauso.gif

Since both these games seem different, of sorts, I could be persuaded by my friends to buy CoN too.

But we gotta play Runewars like a zillion times first!

L

Steve-O said:

I suppose Oceania is the official name of the "continent" including Australia and all those little island nations, you're right about that. But that's still only six if the Americas are one.

I thought "Oceania" is the name in "1984" for the aliance of USA and "Airstrip-One" a.k.a. Britain.