BaronIveagh said:
Necrons actuallly managed to damage their ship, and even kill a member of the party. Of course, they were homebrew pariahs teleporting over with weapons that automatically gave them righteous fury on any hit, had 15 armor all over, and that fear aura of theirs that scews up psychic powers, and I sent about 30 of them at them, but I did manage to kill one.and damage their grand cruiser.
You sent 30 Necron Pariahs against a group of players and explorers weren't wiped out in first round? then something is seriously wrong.
Pariahs are the ultimate necron troops (fluff-wise, their TT performance can be discusssed) they carve parthes through terminator squads and a small qroup (ca. 5) should be able to handle any group of Rogue Trader explorers with no more trouple than an Astartes Terminater squad would have in doing the same. warscythes bypass all protection from armour to force fields and can slice cleanly through the best power weapons. the pariahs should have a ridiculessly high fear-rating and ignore such things as fearless and Into the Jaws of Hell ect.
sorry got a bit carryed away but going up against Necrons pariahs should be like going up against Space Marine terminators or Tyranid broodlords there is simply no way a group of explorers should be able to handle that in a fight that is what Deathwatch is there for and even they should have a hell of a fight against even a small group.
Oh and a sidenote: Pariahs, as the only kind necron, does not teleport, at least not in the same way that the "real" necrons do.