So, our group has played Dark Heresy and Deathwatch already, and just got Ascension for DH. Since that's the point where DH characters start to match up with the characters from the later games we wanted to try a mixed game and see how that worked. After doing some research I decided that Rogue Trader was the best system to combine the group in, it has objectives and XP scale similar to DW, allows easy integration with DH since being a Rogue Trader is a traditional cover for an Inquisitor with good reason, and allows Privateering! (It's like Piracy, but legal!) After getting the modules I was happy to see that almost all of them have tie-ins to things that Inquisitorial parties would be very interested in, making working this out very easy.
Very quickly I've come across some problems in play though.
First of all I can't find a way for the ship's crew to increase their capabilities, which should happen over time. Particularly in my game since I'm intending a year to pass offscreen between each adventure as they sell off their loot to get their profit factor. (Gotta maintain cover!) I see reading through early threads that this was a commonly noticed issue, has it been addressed in one of the books yet? (Even though I’ve gotten most of them I haven’t had time to read them all in depth yet.) If not, is there a good house rule that’s been agreed on by the masses that someone can direct me too?
Second, ship damage scales very weirdly. Allowing combined salvos of macrocannons as the book says clearly gave them a higher than expected from the lore lethality. Lances are chumps compared to mass macrocannons. But dropping that rule instantly leads to the opposite effect where macrocannons do very little damage since a single turret has a hard time overcoming average warship armor ratings of 20. Again I saw a lot of discussion on this but didn’t see a good compromise between those extremes in the early debates, I don’t suppose there’s a more recent one that I haven’t worked my way up to in the forums yet is there?
Third, I saw reference mentioned in one of the adventures to Encounters in the Warp, which clearly seemed to be a random encounter table from the phrasing. But I wasn’t able to find such a table in any of the books, at least not by scanning table of contents and indexes. Is there some sort of random space encounters table in one of the books? And if so, can someone direct me too it?
For those wondering, despite everyone’s expectations the DH characters have so far been the powerhouses in the first couple sessions. The higher specialization they have means they’d be the worst option to go solo with but by working in a group they’re better than the RT characters at most things, and even able to hold their own with the Space Marines in combat so long as it doesn’t get extra hairy. Though, we expect that last bit to change as the Deathwatch character’s gain ranks and get some of the special abilities that are allowing the DH characters to keep up right now.