My PCs are on a (rather large) Rogue Trader vessel having just lost the trail of a murderer, thief, scoundrel, and trafficker in xeno-artefacts. I think I'd like their next mission to occur while in transit.
What I have so far is this:
They're either in their cabin or walking the halls when they hear a piercing shriek. Upon finding the source, they will either see a horribly mutilated body, only identifiable by a piece of jewelry, or somebody stabbed to death, the appearant murderer in the room, sobbing, inconsoleable, and incomprehensible.
For case 1: The murderer is on the ship, but how do they find him/her/it?
For case 2: The suspect did in fact kill the victim, but they have no memory of the act and claim to have felt the presence of someone, or something else just before the crime happened.
So here's the tough part, I've never written something like this before and need some hints, tips, and advice. I'd like to keep the combat to a minimum and focus on roleplaying. Also, the group consists of the following: an imperial world arbitrator, feral world assassin, feral world guardsman, noble scum, mind-cleansed techpriest, , void born psyker, and another psyker whose origin escapes me right now.
Thanks for the help!