Fortune Points reward.. it's a bugged rule :(

By Galdor, in WFRP Rules Questions

Sorry for my complain, but

if I give 1 fortune point (as a reward) to a player character that has already all his maximum fortune points (3), well, he cannot gain that one, because he's at his limit... right?

I think that it's so sad, because I can use that reward method, unless a Character has already spent any Fortune Points!!

Moreover: at the beginning of each session, when all the PC have their maximum fortune points, well, I can't reward them in any way, and that frustrates them so much!

What do u think about this issue?

Galdor said:

Sorry for my complain, but

if I give 1 fortune point (as a reward) to a player character that has already all his maximum fortune points (3), well, he cannot gain that one, because he's at his limit... right?

I think that it's so sad, because I can use that reward method, unless a Character has already spent any Fortune Points!!

Moreover: at the beginning of each session, when all the PC have their maximum fortune points, well, I can't reward them in any way, and that frustrates them so much!

What do u think about this issue?

You're misunderstanding how it works. You don't award an individual a fortune point. You put a fortune point into the Party's fortune pool (on the party sheet). When the number of tokens on the party sheet equals the number of players, then every player "regenerates" a fortune point. Any player that already has 3 does not take their point, and instead it remains in the party pool. This means that to gain the next party fortune "refresh" will take fewer points. So, the only time there will be a "downside" is if all party members are at full fortune points when there is a "refresh". If this is the case, then your players are not using their fortune points enough. You should encourage them to spend them more.

For example:

In a 3-player game the fortune pool causes a refresh when there are 3 tokens in the party pool. That means the GM has awarded/rewarded 3 times. If none of the players have spent a fortune point by that point, then that is really their loss. Players need to get away from the habit of hoarding their fortune points. They are meant to be used fairly often, and regenerated. Especially once the players get into the thick of things.

dvang said:

Galdor said:

Sorry for my complain, but

if I give 1 fortune point (as a reward) to a player character that has already all his maximum fortune points (3), well, he cannot gain that one, because he's at his limit... right?

I think that it's so sad, because I can use that reward method, unless a Character has already spent any Fortune Points!!

Moreover: at the beginning of each session, when all the PC have their maximum fortune points, well, I can't reward them in any way, and that frustrates them so much!

What do u think about this issue?

You're misunderstanding how it works. You don't award an individual a fortune point.

I'm not misunderstanding anything: the RULES say, clearly, that I can award an individual fortune point!

I give fortune points to party pool only when all the party works well together (always by Rules!)

Instead, when a single individual PC makes something good I can reward him giving an individual fortune point (by rules...and it's also logical: why should I reward all the group when only one PC makes something good?) gui%C3%B1o.gif

No, you misunderstand. You award the fortune point to the party pool, not to the individual player. The point is that they are a party, and that good playing rewards the whole party, not the individual... otherwise why are there multiple people playing the game? This is what the rules say. Now, as a GM you *could* award actual points specifically to an individual (GMs always have the option to do pretty much what they want), but that seems very counterproductive to the Party concept that WFRP fosters. Everyone in the Party benefits from everyone in the Party playing well. Just like everyone in the Party is able to use the benefit of the Party sheet's ability and socketed Talents. I could see the potential concept that if the PC is away from the Party, not getting any Party benefits, then at that time fortune points could go directly tot he PC. That would be reasonable to me. Otherwise, if they are part of the Party, and getting the benefits of the Party, then any awarded Fortune points go into the Party pool as they as supposed to.