Hi all.
I've noticed alot of debate lately (especially in the Creatures Anathema thread) about Unnatural stats and whether they "work" within the system or not.
Now I'm no saying that it's going to fix things for everyone, and I'm also not saying that it's going to fix all aspects of Unnaturalness... ness... um.
BUT. In the Inquisitors Handbook, it mentions that on opposed tests the guy with Unnatural's adds extra Degrees of Success to his roll, but only providing he succeeds in the first place.
This doesn't sit right with me. If an Ogryn has Strength 55 with x2 Unnatural Strength, he still only has roughly an equal chance of passing as he does failing, much the same as a human with 55 Strength does. His Unnatural trait ONLY comes into play if he passes.
What I'll be houseruling in my games (hell, my players wouldn't know any better anyway) is that the bonus DoS gained are added whether they pass OR fail.
That way, with the above example, if an Ogryn fails, the Human would still need to roll at least 35 or under to even EQUAL the Ogryn.
And if the S 55 Human was arm wresting (scythe wresting!?) a Carnifex (S 65 x4, for example), the Human would already be at a disadvantage whether the Carnifex passed or failed... exactly as he should be (needing to roll 15 or less, and thats only if the Carni failed its roll).
Some things just shouldn't be possible (or at least SO incredibly unlikely) regardless of what the dice come up with.
What do you think?