The big FAQ thread is awesome, but I want to make sure FFG knows which questions are not answered in the official FAQ in the hope that we can get an updated version. Based on my maintenance of the PDF version of an unofficial FAQ and card reference (BTW, you think they would have thought to contact me on this topic), here is what I'm still not sure about:
1) Doomed keyword takes place after Thalin's ability but before any other potential player "Response" triggers?
2) Surge keyword takes place after any potential "Response" triggers?
3) Want to confirm: When Revealed takes place before any potential "Response" triggers?
4) Once and for all: Legolas (and Blade of Gondolin) will put tokens on the Location because it is a buffer, or will it go on the Quest card because of the golden rule?
5) When Revealed and Surge keywords take place after Thalin's potential to kill an enemy, but what about Doomed?
6) Can Eleanor's ability be used during game setup? I think so.
7) Unexpected Courage: could this be used to allow Dunhere or a Ranged character to attack the same enemy twice as long as that enemy is not engaged with you? Rules say you can only attack each enemy you are engaged with once per turn. This is probably a loophole, but a rules lawyer would allow you to attack another enemy twice in the same turn this way, but this might not have been the intent.
8) Caught in a Web: if you have two attached to the same hero, do they need to pay 4 to ready or only 2?
9) Goblin Sniper: If the only two enemies in the staging area are both Goblin Snipers, can you not engage either of them?
10) Need to clarify turn sequence chart and action windows
11) Dungeon Jailor: if you return a guarded objective card, what happen to the guard, remains in the staging area? What about this objective card coming out later as a shadow card and then being discarded, do the players have to wait until the whole encounter deck is reshuffled and then it comes out again (hopefully not as a shadow card)?
12) Nazgul of Dol Guldur: if the shadow card has no shadow text, does this count as "shadow effect resolves" or not?
13) Tower Gate: do the "Orc Guards" get discarded into the player's discard pile when defeated (assumption is yes)?
14) Dungeon Torch: want to confirm that threat increases by a total of 3 each round.
15) Necromancer's Tower & Through the Caverns: Sneak Attack and Stand and Fight could put additional allies into play still, correct?


I understand the example but the explanation seems to contradict itself somehow. Need to spend more time to understand what they are trying to say, which for a FAQ is not good.