Forever Burning and Pyre of the False Gods

By KyK, in 2. AGoT Rules Discussion

Forever Burning
Text:
House targaryen only. Deathbound. Any Phase: Choose a character. Until the end of the phase,that character gets -1 STR. Dominance: Kneel 1 influence or pay 2 gold to return Forever Burning from your dead pile to your hand.

Pyre of the False Gods
Text:
Dragonstone After you play an event card from your hand, put it on the bottom of your deck instead of discarding it. Marshalling: Kneel Pyre of the False Gods and pay 2 gold to return 1 event card from your discard pile to your hand.

We have a question about this two cards. If i have the pyre of the false gods in play and I play the forever burning, the forever burning goes to the death pile because it has the keyword "Deathbound" or the first player can choose between the effect of deathbound and the pyre of the false gods?


KyK said:

We have a question about this two cards. If i have the pyre of the false gods in play and I play the forever burning, the forever burning goes to the death pile because it has the keyword "Deathbound" or the first player can choose between the effect of deathbound and the pyre of the false gods?

But I still have the doubt. We check Deathbound when the event is going to the discard pile.

pg. 20 of the Rulebook:

Cards with the “Deathbound” keyword are
placed in the dead pile whenever they would otherwise
be placed in the discard pile from play.
Event cards with the Deathbound keyword are
placed in the dead pile only after they are successfully
played from their owner’s hand. If
the effects of an event with the “Deathbound”
keyword are canceled, that event is placed in its
owner’s discard pile.

and in page 5 we read:

Event cards are played from your hand for their
text effect. After an event card effect has been resolved,
it is immediately placed into your discard
pile.

So I think 1. We play the event. 2. We resolve it 3. We place it in the discard pile.

In my opinion the Pyre of the False Gods triggers immediately after we play the event, and the deathbound effect of substitution triggers when we would put the card in the discard pile. So I think the Pyre goes first and there is not conflicting effects.

matamagos said:

So I think 1. We play the event. 2. We resolve it 3. We place it in the discard pile.

In my opinion the Pyre of the False Gods triggers immediately after we play the event, and the deathbound effect of substitution triggers when we would put the card in the discard pile. So I think the Pyre goes first and there is not conflicting effects.

Once an event is resolved, after you play it, you have to do something with the card. Normally, that means placing it in your discard pile. When the event is deathbound, you place it in the dead pile "instead" of your discard pile. When Pyre of the False Gods is in play, you place it on the bottom of your deck "instead" of your discard pile.

Pyre's text of "instead of discarding it" has exactly the same timing as Deathbound's "only after they are successfully played from their owner's hand." More to the point, both kick in "after you play an event card from your hand." The addition of the word "successfully" to Deathbound only indicates that if the event is canceled, Deathbound will not apply at all. It does not change the timing of the applicability of the replacement effect, or indicate that the replacement effect happens at any time other than the only time it can - the resolution step of the event.

Both Pyre and Deathbound change the moribund state the event card enters into after it is resolved. As such, they conflict.

My doubt is that I see a difference between the "after you play an event card" from the Pyre, and "Cards with the “Deathbound” keyword are placed in the dead pile whenever they would otherwise be placed in the discard pile from play" from Deathbound.

Looking at the rulebook was not a good idea for timing affairs. Now I think I can express my doubt with more accuracy:

Playing an event is a player action, so it opens a player action window (if I am right).

Player action window:

1. action is initiated

2. save/cancel responses

3. action is resolved

4.Passive abilities (now triggered) are initiated.

5. Responses

6. End of Action. Moribund cards leave play.

I am not very sure about the timing of "replacement effects" but maybe the Pyre effect is initiated in step 4 of the action window and the Deathbound replacement effect appears in step 6. If this is the case, I think the Pyre goes first.

matamagos said:

Player action window:

1. action is initiated

2. save/cancel responses

3. action is resolved

4.Passive abilities (now triggered) are initiated.

5. Responses

6. End of Action. Moribund cards leave play.

I am not very sure about the timing of "replacement effects" but maybe the Pyre effect is initiated in step 4 of the action window and the Deathbound replacement effect appears in step 6. If this is the case, I think the Pyre goes first.

The replacement effect changes that "the event becomes 'moribund:discard' when it resolves in Step 3" to becoming 'moribund:dead pile' or 'moribund:bottom of deck' (Deathbound and Pyre respectively) - as it happens in Step 3. So both Deathbound and Pyre are trying to work when the even normally gets "sent" to the discard pile in Step 3. So they are trying to work at exactly the same time, they conflict, and the First Player is left to resolve the timing conflict.

Ok I agree.

My doubt was about the timing of the keyword Deathbound when it tells us that the cards "are placed in the dead pile whenever they would otherwise be placed in the discard pile from play". I thought that was meaning step 6, but we read in page 16 of the FAQ:

A Moribund card (and its attachments) is considered
to have been killed, discarded, returned
to its owner's hand or deck, or moved to its
owner's shadows area, but only for the purposes
of triggering responses and passive abilities.
This includes responses and passive abilities
triggered by a card being placed in the appropriate
out-of-play area

So with this I think my doubt is resolved. If passive abilities that trigger when the card is placed in the appropriate out-of-play area don't wait to step 6, I suppose replacement effects work in the same way.