Second Deck: Stark/Night's Watch - Comments Appreciated

By AsaTJ, in 4. AGoT Deck Construction

This is my second constructed deck. At this point I own Core, Lords of Winter, and the entire Defenders of the North cycle, so if there's anything in those products I should be using but am not, let me know.

House: Stark

Agendas: The Rangers, The Builders, The Stewards

Plot:
At the Wall
Siege of Riverrun
Building Season
The Power of Arms
The Minstrel's Muse
Storm of Swords
Take Them by Surprise

(25 Gold Total)

Characters (20):
Jon Snow [1 Core, 1 DotN]
Ghost [1 Core, 1 DotN]
Benjen Stark [1 Core, 1 DotN]
Stonesnake [DotN]
Old Bear Mormont [DotN]
Defenders of the North [3 DotN]
Host of the Bear [2 LoW]
Ranger of the Watch [3 DotN]
Steward of the Watch [3 DotN]
Coldhands [DotN]

Locations (22):
The Wall [DotN]
The Shadow Tower [DotN]
Castle Black [DotN]
Frozen Moat [DotN]
Great Keep [3 LoW]
Lord Eddard's Chambers [3 LoW]
Narrow Sea [3 LoW]
Street of Steel [LoW]
Training Grounds [2 LoW]
Borderland Keep [DotN]
Frozen Outpost [3 LoW]
Godswood [2 LoW]

Attachments (7):
Winter Cache [3 DotN]
Frozen Solid [3 LoW]
Longclaw [DotN]

Events (16):
Distinct Mastery [Core]
Distraction [Core]
The Price of War [2 KotSea]
The Sword in the Darkness [2 DotN]
Yoren's Task [2 DotN]
They Shall Not Cross [LoW]
Routing the Charge [2 LoW]
Die by the Sword [2 LoW]
Winter is Coming [Core]
Guilty! [Core]
Feigned Retreat [DotN]

Total Deck Size Excluding Plot/Agenda: 65

at first glance 20 characters is pretty low, even for my martell deck that runs 21 events I still have more than 20 characters. A good rule of thumb is that you want at least 30 characters. That in mind you seem a little event heavy and definitely location heavy. Here are a few suggestions...

Cards to remove based on number of copies in deck and need for characters-

Attachments -

Winter Cache x 3

Events -

Guilty

Feigned Retreat

Yoren's Task

Distraction

Distinct Mastery

They shall not cross

Winter is Coming

Locations -

Lord Eddard's Chambers x 2

Training grounds x 2

Castle Black

Borderland Keep

Cards to add based on the need for characters -

Robb Stark - LOW x 3

The Blackfish - LOW x 2

Qhorin Halfhand

Eddard Stark - CS

Arya - CS

Hodor - CS

Catelyn Stark - LOW x 2

Guard at Riverrun - x 3

This should bring you back up to 60 cards, which is better than running 5 over. Plus it will give you some renown characters that you can use to speed up the race to 21. Robb is good to boost your NW characters, Blackfish and Guard at Riverrun guarantees you will get some extra card draw and the extra characters will help with your setup. The events and locations removed were just too few in number and unneeded in this type of deck. This would be my suggestions.

I was looking at the Direwolf decklist that comes with LoW when I built this, which itself only has 22 characters. Still, I can see where 20 would be low in this kind of deck, so I'll incorporate some of these suggestions. I don't want to get rid of both Training grounds because I really like that card and think it would pair extremely well with Defenders of the North. Catelyn and Arya also seem slightly superfluous since all of my NW characters have Intrigue, but Robb and Eddard would definitely go well with this deck, and Qhorin was one I was heavily considering as well.

As far as card count goes, I don't mind keeping it at 65. It's not strictly efficient, but in every LCG or CCG I've ever played I usually make a point to go a little over the minimum just to be different. :P

I also looked at the possibility of sticking Bran [LoW] in there since he can almost pay off my agendas in one shot. What would you think of that idea?

Yeah I have always wanted to get Bran to work but he's just so easily killed with cards around like venemous blade, king's landing assassin, dragon attack. I am very suspicious of 2str and lower characters when building decks. They really have to do something special for me to include them. Bran just never has done enough for me. But I can see where including him against the right decks would make them totally abandon intrigue challenges against you.

Definitely take my suggestions with a grain of salt. Many of those suggestions were just in the hopes of making your setup better which is a huge part of the game and can make or break it for you. Also to give you more card draw so that heavy intrigue decks such as Lannister and Martell don't totally waste your hand in the first couple turns if you don't happen to draw a DotN. That is the main reason for Catelyn being included. It gives you the ability to jump two characters out during an intrigue or power challenge instead of just one.

Arya is there to use any influence you might have to steal renown or stealth away from your opponents characters and give it to her. Can be very useful to slow down a Bara or opposing Stark decks.

I definitely like training grounds as well, I just figure that a 2 cost location in stark really has to do amazing things and I think with Frozen Outpost it just wouldn't be needed. Especially since you only have a total of 5 army characters in the deck It might seem like a waste. But definitely try it out and see how it goes for you. I could be mistaken. :)

Another good include might be Lost Ranger. You probably don't want to play it but it's cheap and a 3 str Night's Watch character that can jump into play via the wall when you have nothing else.

Good Luck! And once this deck gets going smoothly let us know how demoralized your opponents get! LOL

widowmaker93 said:

Especially since you only have a total of 5 army characters in the deck It might seem like a waste. But definitely try it out and see how it goes for you. I could be mistaken. :)

That's actually why I have two Yoren's Task in the deck- no matter what NW character I draw I can swap it out pretty easily for a Defenders of the North.

If I drop any location, I'd personally be more inclined to drop Frozen Moat or one of the Godswoods. I purposely skirted around a lot of cards that only affect Stark characters since a majority (or around half after modifications) is Night's Watch and not Stark. This deck is also fairly rich in plot gold and gold-generating locations, and my characters for the most part are pretty cheap (slapping a Defenders down with The Wall doesn't cost anything), so I figure investing in a two gold location isn't going to break my treasury.

That and DotN Jon can give Night's Watch characters an army crest.

So yeah, that's my reasoning with that one. Thanks, by the way, for all of the feedback on my decks so far. I really appreciate it!

AsaTJ said:

That's actually why I have two Yoren's Task in the deck- no matter what NW character I draw I can swap it out pretty easily for a Defenders of the North.

If I drop any location, I'd personally be more inclined to drop Frozen Moat or one of the Godswoods. I purposely skirted around a lot of cards that only affect Stark characters since a majority (or around half after modifications) is Night's Watch and not Stark. This deck is also fairly rich in plot gold and gold-generating locations, and my characters for the most part are pretty cheap (slapping a Defenders down with The Wall doesn't cost anything), so I figure investing in a two gold location isn't going to break my treasury.

That and DotN Jon can give Night's Watch characters an army crest.

So yeah, that's my reasoning with that one. Thanks, by the way, for all of the feedback on my decks so far. I really appreciate it!

Hey no problem. Always happy to help new players out. Deck construction is probably the hardest part of this game and all new players need a little help here and there.

I must have misread the number of Yoren's Task events you had in the deck. I thought it was just the one. In that case it's not too bad of an idea to have it in there for that reason. I just hate that you have to discard a character in order to play it. Maybe that's where a Lost Ranger would be useful! gui%C3%B1o.gif

I could definitely see dropping one or both Godswoods since they only reduce Stark characters. That is a good idea. I happen to love Frozen Moat and think it is better even than Frozen Outpost in most stark decks. A card you might want to look at is Riverrun from LOW. If you take my advice and add in the Guard at Riverrun, Blackfish, and heck maybe even a couple other House Tully characters it might make your opponent think twice about not attacking you.(which is the biggest drawback to this type of deck. Once your opponent sees what you are up to they will just not attack you and block all of your challenges you initiate.) That is why it is important to have plenty of effective characters that you can play from your hand. Gotta have a good amount of attackers just in case the Wall gets discarded or has it's text box blanked. :)

widowmaker93 said:

Maybe that's where a Lost Ranger would be useful! gui%C3%B1o.gif

I had planned on my Stewards being the main fodder for that (considering they're mostly in there for their entering play effect and become somewhat useless afterward, unless they happen to be paired with a LoW Eddard or somesuch), but Lost Ranger would fill the same role just as well.

widowmaker93 said:

If you take my advice and add in the Guard at Riverrun, Blackfish, and heck maybe even a couple other House Tully characters it might make your opponent think twice about not attacking you.

Yeah, when you suggested throwing in some Tully action I thought about that as well. There are actually quite a few good Tully cards I initially set completely out of consideration when I started building this deck (for nothing more than thematic reasons) that you've got me reconsidering now. If I get to the point that I'm actually buying multiples of certain expansions, I may even build a Tully-focused siege deck at some point.

Well if you're anything like me then you will probably build a deck only to play it a couple times and end up hating it then scrap it and build something else. That seems to happen with Stark more than any other deck. It seems like no matter if i build a NW/Wall deck, or Direwolves, or Seige, or whatever I always end up hating it. Stark just isn't for me I guess. sad.gif

I'm not like that at all. I tend to build a deck and keep it for sometimes years, evolving it along the way as I get new cards and spot weaknesses.