I find that combat grinds my games to a slow crawl, and we spend hours resolving a shootout. The reason is that there are soooo many dice being thrown every round:
People scoring many hits with autofire needing lots of damage rolls, each involving (admittedly simple) arithmetic operations to work out total damage. Tearing doesn't help.
The psyker rolling 6 dice to manifest a power, searching for 9s, working out overbleed, etc.
The tech-priest rolling damage reduction for each hit with his Rosarius, etc etc.
What I want:
I want to make a very simple electronic tool, that is to be run on a tablet PC or an iPad that will automate some of these tasks. I think perhaps the simplest solution is to make a web-page with scripts, and to display that page in a normal web-browser in Fullscreen.
The web page could have tabs, or sections, for each player, with buttons appropriate for their most common and dice intensive tasks.
For example the Psyker could have buttons for Manifest Power, with different numbers of Dice. Clicking the "Manifest (5)" button rolls 5 d10s, adds the result and indicates the number of 9's rolled. It could further roll d100 for each 9, and present the text for Phenomenas from a corresponding Table.
The Gun-bunny could have a button to easily work out damage for a number of hits, including his Crack Shot bonus and working out Tearing.
Have any of you done something similar? Are there perhaps some (simple!) apps that do exactly this? I am not looking for something complex like the DH Framework for Maptools, just a very simple, clean "diceroller" with a bit of added intelligence.