The Omega Vault

By ak-73, in Deathwatch

All signs point towards Erioch being built on Necron property and the central chamber related to the 'Crons. In that vein the long watch of the DW would have been a watch over the sleeping machine skeletons then.

I hope it doesn't really turn out to be that predictable though. gran_risa.gif

Alex

signs? which signs? sorpresa.gif

I know the jericho gate was possibly built by them. I dont remeber Erioch being built by anyone else. I figured the parts that were unknown on the fortress just pointed to the age after the heresy where mankind got dumb.

Let me backtrack/rephrase myself: all signs point to Erioch built onto property that is in some form related to the necrons. The age of the structure on which the Watch Fortress is built is so old that at that time there wasn't a war between the necrontyr and the old ones yet. However the presence of the warp gate, the rapidly approaching date of the necrons waking up all point towards that the long watch of the DW has at its core the Necrons.

The question is why the DW knew about impending doom? The simplest answer would be a warning by the old ones in some form.

So possibly the most likely hypothesis is that the omega vault is the central chamber of the old structures and given their age, it stands to argue that its secret is necron related, as the old ones are no longer around and the c'tan... well I am not sold on the DW as an organization watching over them.

So, most likely we have a Necron warp gate, we already have a necron tomb world, we have the long watch coinciding with the long sleep so far, we have an ancient structure with a central chamber.

My guess: chances are that it is necron related.

Alex

I don’t think the Necrons have anything to do with the Warp Gate (especially given the ‘Crons don’t use the Warp...) and I don’t think the Omega Vault has anything to do with the Necrons either (especially given all the things we know about it). I do think the Necrons have a larger part to play within the Jericho Reach, but the Gate and the Vault aren’t related to them.

BYE

Isnt the omega vault made up by humans? they are protected by a gas thats lethal for anything but human, its written in old gothic "the last fortress is truth" infront of the gate and it contains stuff for humans to combat most alien races. I do agree that the station is built on very very old ground, before humans got to the jericho sektor, so we can asume it surely have some interesting places you can discover, but the omega vault must surely been built by human pre empire hands. My guess is that its creators where kinda kickass diviners. Probobly made it to counter most of what the xenos does throw at humanity, but the omega vault is said to contain more stuff to combat more then just the rise of the nekrons.

Necrons had already gone to sleep and disapeared from the entire galaxy long before the Emperor created the Astartes. The Deathwatch would not have known about them.

read: DW Rites of Battle, page 249 "C'tan Artefacts" fragment.

yes, brother Alex is right is that easy to predict.

boruta666 said:

read: DW Rites of Battle, page 249 "C'tan Artefacts" fragment.

yes, brother Alex is right is that easy to predict.

I should add that what is worse is that the madness inducing Delirium Trellises on Baraban use phase technology. The C'tan are almost all dead, which leaves the necrons as bad omen. And the Omega vault itself might be of imperial origin but what's inside is very likely the central chamber of the ancient structure from before. And it is very likely that it relates to either C'tan or old ones as it is about 5 billion years old. It makes the structure being either of C'tan or Old Ones origin, right? If so, the central chamber will relate in some way to the 'Crons.

Come to think of it: dear FFG, you are not employing the Omega vault right yet.

If there is a timeline you have in mind and Omega vault opens according to data entered, then I as a GM need a chapter of several pages in some supplement that links player-entered data to the (partial) opening of the vault. The point is that it would allow the over-arching plot as side-plot in several missions.

Let's say entering data that there are unbreachable chambers in reach unlocks the next level. The players may stumble across such a chamber in one mission in the Achilles Assault. Or they may be stumbling across such a chamber in part two of the upcoming DW mission trilogy. Or they may stumble across it in a homebrewn mission that takes place on planet X, Y or Z. That approach is free form and allows the player's investigative skills during the course of campaign (as opposed to fixed missions) to drive the Omage vault's responses.

Alex

I've always felt that the Delirium Trellises aren't 100% related to the Necrons and could just be a relic from a different war between races that are long dead.

BYE

While it's true that Necrons avoid the warp, isn't their big plan to sever the material universe from it? If that be the case, then the Warp Gate may be their doing, but it's not intended as a transportation implement, but perhaps some sort of early necrontyr experiment intended to cut an area of scpace off from warp travel? As to the Necrons themselves, I do find it a little odd that RoB tosses us that kind of bone for the guys but at the same time, I don't recall seeing any stats in any of the three games or Necrons, or did I miss something?

a: deathwatch was setup becaus a lot of ppl divinded that 'a' alien treat would wipe out humanety

b: due too lore enoch was build/orderd by the emperor. the emperor had great forsight (but blind spots see the primarcs) and forsaw a need for it too be build

c: nobody sept the eldar at this time know about the necron, and even too them there a dark legend that might rise again.

too us humans there just an other liked dead alien race with realy advance teck. one more posibal tread too the imperium. (note the word posibal)

and unless there is some kind of real atack there are far more real active treats too worry about now (minor mistake on there part bu,t oh well they don`t know any better)

and realy with roving ork bands, slipery eldar warhosts, the influens of the tau and the larger treat mass of the nids who as time or intrest too look into a dead race

The idea that the warp/teleport gate is Necron-related is still conjecture. It's conjecture that I support, but to point at Erioch as say 'Necron' because we *think* the gate 50 or however many light years away (not exactly a small distance...) *might* be Necron is more akin to tabloid journalism.

We're told that the fortress is at least 4.5 billion years old, although we don't know how that truth was discovered. Not that that age conclusively points to either the old ones or c'tan conclusively, as there is nothing saying that they were the only things around at the time.

The fact that it resists being found is interesting. Because that infers that it has influence over the tides of the warp, which isn't something the Necrons do, so points to perhaps another architect.

Although the rest of the system is clearly engineered and odd, it again isn't 'typically' necron, and there is still something weird going on, giving the complete lack of interplanetary debris.

The 'shadow of Erioch' as I like to call it - the underside of the structure - is quite interesting, and architecturally very different from the gothic 'top' of the fortress.

H.B.M.C. said:

I don’t think the Necrons have anything to do with the Warp Gate (especially given the ‘Crons don’t use the Warp...)

Evidence doesn't point towards it being a warp gate, but a teleportation gate.

It transports instantly, there's no warp energies that the Imperium can detect, you don't need a gellar field to travel half the width of the galaxy through it, and the gate is plagued electromagnetic energies. The Imperium labelled it warp technology because that fits its existing paradigm. Is that necron enough for you?! cool.gif

herichimo said:

Necrons had already gone to sleep and disapeared from the entire galaxy long before the Emperor created the Astartes. The Deathwatch would not have known about them.

The Vault dates to *long* before the Emperor, and even mankind. Granted: The design of the doors and the security systems points towards it being engineered for humans (and specifically the Watch), but the vault itself or it's 'programmers' already show a great deal of foresight (or ability to rapidly reconfigure) as regards intervention in 'current affairs', despite the age of the device. So 'planning' for the Deathwatch to turn up and inscribing the vault suitably would hardly be a challenge.

The Vault needs either to have been designed in advance with a massively accurate amount of divination, or contains a sentience which can self-engineer.

redhead222 said:

a: deathwatch was setup becaus a lot of ppl divinded that 'a' alien treat would wipe out humanety

b: due too lore enoch was build/orderd by the emperor. the emperor had great forsight (but blind spots see the primarcs) and forsaw a need for it too be build

c: nobody sept the eldar at this time know about the necron, and even too them there a dark legend that might rise again.

too us humans there just an other liked dead alien race with realy advance teck. one more posibal tread too the imperium. (note the word posibal)

and unless there is some kind of real atack there are far more real active treats too worry about now (minor mistake on there part bu,t oh well they don`t know any better)

and realy with roving ork bands, slipery eldar warhosts, the influens of the tau and the larger treat mass of the nids who as time or intrest too look into a dead race

redhead222 said:

c: nobody sept the eldar at this time know about the necron, and even too them there a dark legend that might rise again.

too us humans there just an other liked dead alien race with realy advance teck. one more posibal tread too the imperium. (note the word posibal)

and unless there is some kind of real atack there are far more real active treats too worry about now (minor mistake on there part bu,t oh well they don`t know any better)

Oh, I get why they're not there NOW, but the section in the book indicated almost dares GMs to punish players who mess with this thing with Necrons. It strikes me as a bit strange, considering that many players who go through this KNOW what a c'tan is, even if their characters don't, that there's no "These guys aren't here yet, but if the kill-team is silly enough to mess with this thing too much, have some Necrons!" It's not as if, in terms of the Warhammer 40,000 setting as a whole, the c'tan are some big unknowable mystery. It's documented what the c'tan are and who they rule. I suppose a GM could handwavium and say "Now they are something different!", but in a group that is familiar with the 40k universe, this is going to ring a tad false.

are the player going too know what they are sure. but the charaters arn`t they don`t have a clue

i bet most ppl here on the forum know about 100X more of what goes on in 40k uni then even the most well placed inquistor lord.

but there the crucks of the matter what we as players know and what the chareter know or 2 totaly difrant things (or should be anyway)

all they see is strange metal like robot/cyborg with guns that realy hurt, or a wierd shadowy metal like specter thing that can kill them in CQC

and if in there bases a lot of wierd green cyfs they have no idear about? and remember the one hint about the alien that drains a suns power (c'tan not in its metal body)

so there are signs and warning but they don`t understand the signs and cant read the warnings (or ignore them becaus they think there so bad ass)

and the gate could be necron, could be an eldar webway portal. could be any number of other strange alien things they don`t know and (and if your a good GM you can ether pick one or keep them guesing

given the necron ruins in the one adventure in the emperor protchs and its close proximity to the gate i'm for it all being necron

There's also the fact that the excerpt mentioned already specifically states that the C'tan artifact is linked to the warp gate