Mark of the Xenos aka the Errata thread

By Santiago, in Deathwatch

Just got Mark of the Xenos and again I was stunned how poorly the testreading was done...

For example:
The Blood Thirster does not have Lightning Attack (all previous publication RPG or TT he has atleast 5+),
The damage he does is 2d10+21 or 1d10+21, didn't they count crushing blow?

The Pontifex Guard doesn't even have swift attack, how is that for an Elite Melee Specialist

So, who has more errata or questionable stats?

Not having Lightning Attack or not having Swift Attack do not count as errata. Errata have to be actual mistakes.

BYE

If the are suppose to have said talents and don't then it is an actual mistake, and given the description of the things in question I would think they would so are potential errata.

The Noise Marine weapons, which profile do we use. The profile on the Chaos weapons table or the profile provided with the Noise Marines?

After a quick compare, I don't see any mistakes there, do mind the Blastmaster has 2 settings

But yes the Bloodthirster, the champion of melee death not having Lightning Attack is insane or just neglect...

You want some actual errata, let's try the Keeper of Secrets.

It has Wall of Steel, providing a second reaction that can only be used to Parry. The problem here is that the Keeper of Secrets cannot Parry at all because it has a sword with the Unwieldy Quality and Natural Weapons which cannot be used to parry. So it has the ability to Parry twice, yet has nothing it can Parry with!

That's a problem.

BYE

Obliterators (pg. 120) - Daemonic and Unnatural Toughness (x2), TB should be 15. Power Fist damage seems to have doubled their SB, rather than adding one to the strength multiplier.

Possessed Chaos Marines (pg. 124) - Daemonic and Unnatural Toughness (x2), TB should be 12.

If there's no TB next to the "Daemonic" Trait then they don't get the extra TB.

BYE

Lord of Change: Daemonic toughness bonus 'parenthesis' is following the wrong trait. It is following Daemonic Presence when it should be behind Deamonic.

H.B.M.C. said:

If there's no TB next to the "Daemonic" Trait then they don't get the extra TB.

BYE




Is the Kroot Bow intended to have Full Auto and stats that suggest it's a SMG/carbine?

Why is the bloodthirster the only greater daemon with armour?? It seems to be an oversight given that it makes his base damage soak higher than the greater unclean one?? I know papa Nurgle gave him 81 more wounds but still he has 10 less damage reduction before pen. I find it odd

fluff wise only daemons of Khorne normally wear armour, the blood thirsters armour has been part of the fluff others rely on wounds, agil or other ways to prevent damage

I don't have my copy in front of me but I remember being disappointed that the heretic who eats SM geneseeds still has a "Pen X" weapon where X is never specified despite it being pointed out as a problem on these boards when he was released as a web preview.

Hmm... you're right. I did not notice that. ****.

What's more strange is that, as far as I can tell, Phayzarus has no bionics. sorpresa.gif

Bit odd for a Dark Mechanicus guy to have no bionics (aside from The Flesh is Weak and Mechanicus Implants I 'spose).

BYE

Unfortunately, by the time FFG shows us previews the book has already been sent to the printer. So there was no time to fix the problem.

Clearly X = 10. Even the Romans knew that. ;)

Christ almighty FFG, this is just embarassing!

what is all your problem with the Bloodthirster not having Lightning Attack??? sorpresa.gif It is Dealdy enough the way it is. Every Round 2 strikes with the Axe and 1 with the whip as a half action where every strike kills one Marine! When you whant him unbeatable you dont need stats! It´s great as it is! And it is beatable...

Vendettar said:

what is all your problem with the Bloodthirster not having Lightning Attack??? sorpresa.gif It is Dealdy enough the way it is. Every Round 2 strikes with the Axe and 1 with the whip as a half action where every strike kills one Marine! When you whant him unbeatable you dont need stats! It´s great as it is! And it is beatable...

We're talking about what is supposed to arguably be the single greatest combatant in the 40k universe, yet the stats (that I've heard) don't reflect that. Experienced Assault Marines and weaker daemons (the Paragelle from TEP, for example) shouldn't be more skilled in melee. An extra attack is huge, especially when dealing with tough foes who have multiple Reactions. With only 3 attacks, opponents like the experienced AM have a decent chance of avoiding every attack.

Brand said:

Experienced Assault Marines and weaker daemons (the Paragelle from TEP, for example) shouldn't be more skilled in melee.




powerful



H.B.M.C. said:

Brand said:

Experienced Assault Marines and weaker daemons (the Paragelle from TEP, for example) shouldn't be more skilled in melee.



They're not. 3D10+24 damage per attack, with two attacks per turn, with Felling (2) and a fairly good chance of getting Pen 20 will kill just about anything. I doubt an Assault Marine can match that at most levels. Then four times per combat he can just out-and-out ignore your Dodge/Parry. He even gets two attacks on the Charge.

The Keeper of Secrets is the fast one - that's why Lightning Attack is reserved for him/her - where as the Bloodthirster gets the more powerful attacks.

But, again, this doesn't count as errata - this is personal preference. An erratum would be, say, the Bloodthirster's movement, which should be 8/16/24/48 (AG50 + Sive Massive = AB8).

BYE

I never said he wasn't lethal, but he's limited to 3 attacks. A supposedly lesser daemon (certainly not a Greater Demon) has 4 attacks - the Paragelle has 4 attacks at 2d10 +25 Pen 6 Balanced, Felling (1), Tearing. She's also got a ton of melee Talents like Preternatural Speed (not sure how the Bloodthirster stacks up there). An AM? They can have 4 attacks, too. An extra attack is much better than a few extra points of damage. At some point, extra damage becomes just pointless. Does it matter if the enemy does 100 or 200 damage when he hits the Space Marine? No, because either way you've got a dead Space Marine. A fourth attack? That still matters, and it's something the supposed god of melee should have. The only thing keeping the Bloodthirster as close to the threat it should be is the ability to ignore Dodge/Parry, at least until it runs into an opponent with Stalwart Defense.

If FFG comes out and says he was supposed to have the Talent, then it is errata. Right now it's just speculation based on what we know of the creature.

This is a bit of a cop-out, but the very first page of the book say's that you can modify the profiles as the GM see's fit. So if you want to have a Bloodthirster to have Lighting attack then give it Lighting attack.

My question would be why can the Great Unclean one cause Righteous Fury when it doesn't have the Touched by the Fates trait? Speaking of Touched by the Fates, Flamewing, Thaddeus Hakk, Wurrzog, Kyrus, and the Dagon Overlord do not have this trait. Shouldn't these named big-baddies have it?

Doc Kill said:

This is a bit of a cop-out, but the very first page of the book say's that you can modify the profiles as the GM see's fit. So if you want to have a Bloodthirster to have Lighting attack then give it Lighting attack.

My question would be why can the Great Unclean one cause Righteous Fury when it doesn't have the Touched by the Fates trait? Speaking of Touched by the Fates, Flamewing, Thaddeus Hakk, Wurrzog, Kyrus, and the Dagon Overlord do not have this trait. Shouldn't these named big-baddies have it?

Dumbdumbdumb...just answered my own question.....Hate it when I do that..... preocupado.gif

Doc Kill said:

This is a bit of a cop-out, but the very first page of the book say's that you can modify the profiles as the GM see's fit. So if you want to have a Bloodthirster to have Lighting attack then give it Lighting attack.

My question would be why can the Great Unclean one cause Righteous Fury when it doesn't have the Touched by the Fates trait? Speaking of Touched by the Fates, Flamewing, Thaddeus Hakk, Wurrzog, Kyrus, and the Dagon Overlord do not have this trait. Shouldn't these named big-baddies have it?

Haha. Yeah, I think it's always up to the GM to run enemies as they see fit; that's why the Bloodthirster, if I ever use it, will have Lightning Attack simply because it should be suicide to try and bring it down in melee. It may not need the Talent to destroy you, but it fits with what we've been told about the thing.

And I ignore whether or not Touched by the Fates is listed. If I have a "boss" character for the team to fight, or someone/thing otherwise important, you can bet he'll have the Talent whether it's listed or not.