Block 3: Promo ::Blanka:: Chaos

By Teric Aylor06gt, in UFS Deck Building

::Blanka::

Actions: 3
3x Kung-Fu Training

Assets: 10
4x Seal of Cessation
3x Olcadan’s Mentoring
3x Defender

Attacks: 7
4x Mega Spike
3x Fire Kick

Foundations: 32
4x Forethought
4x The Red Lotus of the Sun
3x Oral Dead
4x Lord of the Makai
3x Billard Player
4x The King of Fighters 2006
3x N-type Human
3x Military Combat Art
4x Counter the Assault

Spilt Cards: 7
4x The Anti K’
3x Preventing the Curse

This is my version of Promo ::Blanka:: pretty much defender loop, into a fat Midnight pleasure. Lots of the standard Chaos cards, like RLotS, Oral Dead, and LotM. KFT to stop Tag Along, and other actions, coupled with Preventing the Curse for R negantion or the attack side. I use Blanka, LotM, KOF 2006, MCA, and n-Type Human to gain tremendous amounts of momentum. Also, KoF 2006, MCA, and N-type Human help strip my opponent's hand and benefit my Midnight Pleasure, Counter the Assault, and Defender. Forethought followed by Anti K' can drastically swing the game in your favor ending attack strings or just shutting off your opponent's first few turns. My favorite card in the deck is Billard Player, allowing you access your momentum, and decide what you want in your staging area. Allowing to retrieve mill off cards like Defender, LotM, etc.

Thanks, -Eric

i had a funny idea for this guy, run him off death with Begin Anew. your deck looks good standard defender stuff with midnight pleasure

Thanks, I really like Begin Anew off Death, access to Inhuma Perception, to stop, R's like RLotS, & KFT.

Looks ridiculous. I wonder if my fire idea is as good as that list...

FFTARoxorz05 said:

Looks ridiculous. I wonder if my fire idea is as good as that list...

Thanks mat, maybe fire can get pretty ridiculous. The attack I would run off fire would be Spinning Beat, cause its Death E is great and its a multiple 2.

So, why midnight pleasure? Your already running defender loop, and that kind of is an auto kill when it finally goes off. It just seems like a random card that hurts you with a 2 check. I would honestly suggest taking it out for something a little more usable in the deck, like Lesser of many evils, which stops negation on your turn, allowing you to defender loop freely as well as Olcadon's them unhindered. If you want to take advantage of your free 2 check slot in the deck, yoga adapt can really help with getting rid of key negation or damage reduction cards your opponent can use to wreck your deck with. Also, if you drop midnight pleasure, you don't really need all that momentum gen, which could give you room for more chaos fun shenanigans like Adopted, which works wonders with just blanka's effect. And of course, there is the powerhouse card Lynettes shop which no matter what anyone else says is almost never situational. Your opponenent drops down a chesters, congrats, you get a chesters to stop their chesters. And with more than one? Winner! Anyway, those are just some ideas, take em or leave em.

Makingsenseofus said:

So, why midnight pleasure? Your already running defender loop, and that kind of is an auto kill when it finally goes off. It just seems like a random card that hurts you with a 2 check. I would honestly suggest taking it out for something a little more usable in the deck, like Lesser of many evils, which stops negation on your turn, allowing you to defender loop freely as well as Olcadon's them unhindered. If you want to take advantage of your free 2 check slot in the deck, yoga adapt can really help with getting rid of key negation or damage reduction cards your opponent can use to wreck your deck with. Also, if you drop midnight pleasure, you don't really need all that momentum gen, which could give you room for more chaos fun shenanigans like Adopted, which works wonders with just blanka's effect. And of course, there is the powerhouse card Lynettes shop which no matter what anyone else says is almost never situational. Your opponenent drops down a chesters, congrats, you get a chesters to stop their chesters. And with more than one? Winner! Anyway, those are just some ideas, take em or leave em.

Thats a great idea man, but I want to be able to win without Defender loop. I do like Lesser of Many Evils though.

Thanks man.

Then how about fire kick instead of midnight pleasure? Powerful 3 is better than powerful 1 even if you can use your opponents momentum. Definatly makes for a faster kill, with lower difficulty.

I totally agree with the use of fire kick instead of midnight pleasure. Like makingsenseofus said it's a powerfrul three so it will kill faster, not only that but it shares the same zone with mega spike. This way they will be most likely be out of high blocks when you send the kick for game. The most they will be able to do is partially block.

Makingsenseofus said:

Then how about fire kick instead of midnight pleasure? Powerful 3 is better than powerful 1 even if you can use your opponents momentum. Definatly makes for a faster kill, with lower difficulty.

To be truthful I haven't even heard of it until now lol, but yeah it does seem better, faster, and cheaper. Thanks