Talisman: The Dragon Expansion - The newly announced expansion from FFG

By Toothless_Night_Fury, in Talisman

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The Wyvern Fledling is funny

Dragon Skull wand is a retro card.

As we see, it seems that you can collect dragon scales to discard it to gain your completement of spells with the dragon skull wand

The domain of dragons makes sense now.

Dragon stalker is a cool card.

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The new inner region board looks dangerous, but it is not totally different

They have only made it more difficult.

Hydra dragon:

Roll 2 dice and add 1 to the score for each dragon scale on every draconic lord card to determine the dragon strength. sorpresa.gif

Covetous dragon is just the same as dice with reaper, except if you roll lower, you lose 1 gold, instead of 1 life. wtf!

The mines works the same with dragon scales. roll 3 dice and 1 for each dragon scale on every dragonic lord card..

Dragon Hatchery. craft 4 and+1 for every dragon token on every dragonic lord card...

Vampiric dragon: roll 1 die and add 1 to the score for each dragon scale on every dragonic lord card

1-2= lose 1 life, 3-4= lose 2 lifes, 5-6= lose 3 life , 7-8 lose 4 lives, 9-10 ;ose 5 lives! , 11+ lose 6 lives! (and then you are dead... joke.lengua.gif

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If i look to the Dragon tower board,..... the plain of peril says:

Move one space per turn plus a additional space for each enemy you kill.

I wonder if this rule is for the whole tower.

So if i keep killing enemies in my turn, i can move additional spaces in one round??preocupado.gif

Also, not all the spaces are saying that if you are defeated, you move back one space...

On top of that, it seems that no talisman is needed to go into the tower...

Velhart said:

Covetous dragon is just the same as dice with reaper, except if you roll lower, you lose 1 gold, instead of 1 life. wtf!

I wonder what happens when you run out of gold. I wonder if it will take a life instead?

Velhart said:

Also, not all the spaces are saying that if you are defeated, you move back one space...

I think only spaces that have stairs on them move you back one space if you're defeated. Kind of makes sense, if an enemy defeats you on the stairs, he forces you down a few steps to the previous space.

Maybe you need gold for the third dragon lord!?

Also I see there are some spaces in the tower where you have to draw 4 cards. Nasty!

Nidhögg said:

Maybe you need gold for the third dragon lord!?

Also I see there are some spaces in the tower where you have to draw 4 cards. Nasty!

Yeah, that's really nasty indeed

I think that you have a problem if you can't defeat the enemies on a space.

Then you need to go back again to make yourself strongerlengua.gif

PS: It looks like that you don;t draw dragon tokens with the domain of dragon ending? ( except that a character may choose one for himself if he defeats a dragon lord enemy card

If no tokens will be placed on the dragon king, how can those inne region spaces be used then. some spaces add+1 for each dragon token on the dragon lords.preocupado.gif

Talismaniac said:

I think only spaces that have stairs on them move you back one space if you're defeated. Kind of makes sense, if an enemy defeats you on the stairs, he forces you down a few steps to the previous space.

Yeah, you are right.

Only the stairs can move a character one space back. lengua.gif

Makes sense indeed

I saw on boardgamegeek that the new inner region fits pretty bad on the black industries mainboard

I assume that it fits good on the revised edition boardpreocupado.gif

The Hydra Dragon and the Vampiric Dragon seem seriously deadly! Better stock up on a lot of lives and seriously buff yourself up before going for the CoC this time. sorpresa.gif serio.gif

Velhart said:

I saw on boardgamegeek that the new inner region fits pretty bad on the black industries mainboard

I assume that it fits good on the revised edition boardpreocupado.gif

That's sad, but inevitable, considering the differences in size... and bad for me.

Good for us purists with the FFG board!

Ell.

Talismaniac said:

The Hydra Dragon and the Vampiric Dragon seem seriously deadly! Better stock up on a lot of lives and seriously buff yourself up before going for the CoC this time. sorpresa.gif serio.gif

Yeah, i too was a bit shocked when i saw that vampiric dragon.

I also wonder how many tokens can be placed on the draconic lord cards..preocupado.gif

I hope that we see the rules soon.

I think that FFG will post them when the dragon expansion has arrive at their warehouse.

A friend pick up the Dragon expansion for me at Gen-Con last week. I have only gotten to play one game so far and I have to say this expansion is great. The Dragon Lords game mechanic is really fun. The new characters are also really good. Great job Fantasy Flight!

I just have one request. PLEASE release a larger box to carry all this stuff.

Have anyone saw this text on the space Valley of fire (on the new board):"...The crown of command can only be reached from this space."
So what about the dungeon, and teleportation to the CoC?

Old inner region has the same text

talismanamsilat said:

Good for us purists with the FFG board!

Ell.

gui%C3%B1o.gif Okay... but I've always been an adapter myself. If the world doesn't fit, you make alterations. I'll still buy it, but eventually I'll simply scan the board and make a new one to fit my BI main board. Simple.... well, at least for me.

Arfi said:

Have anyone saw this text on the space Valley of fire (on the new board):"...The crown of command can only be reached from this space."
So what about the dungeon, and teleportation to the CoC?

That's an old quandary. Later editions to the game supersede what's in the base game, meaning those backdoors to the CoC bypass the instructions on the VoF. Not popular with all players, but that's the official way it is played. Don't yet know what that will mean for when playing Dragon, but I'm guess the rule book will explain how to handle it if not using the tower side of the board overlay.

Rules are up!

Get 'em while they are hot!

IMHO, they add much randomness to the game. Maybe too much, deinitely will have to try it out.

I am just reading a bit about the rules from the dragon expansion..

It seems that you may choose to encounter the space, a character or the dragon token.

Let's say that the conjurer lands on the ruins with the carrion drake, but she will not choose to encounter the space, but she encounter the dragon token.

She will for example draw another dragon, then she must fight them together...? right? (then you could better not activate that token then..)

another example: let's say that the fire drake is already on the tavern, because you could not beat it etc. you visit it again, but encounter the fire drake instead of the dragon token, you defeat it, but you could still visit the tavern right? because you have not encounter the dragon token that turn..?

From the way i see it, as long as you encounter a dragon token, you may not visit the space itself, but only the cards who are on the space.

But if you do not choose for the dragon token, you can still visit the place after all the dragonic enemies have been defeated..

I am just trying to understand the ruleshappy.gif

Velhart said:

let's say that the fire drake is already on the tavern, because you could not beat it etc. you visit it again, but encounter the fire drake instead of the dragon token, you defeat it, but you could still visit the tavern right?

This is a great question. I've always wondered what happens when cards end up on spaces like the Temple, Tavern, City...etc. Do you have to encounter the cards in order to get to the space below it? Do you encounter the cards, but not the space below it? Do you have a choice?

Alchemist said:

Velhart said:

let's say that the fire drake is already on the tavern, because you could not beat it etc. you visit it again, but encounter the fire drake instead of the dragon token, you defeat it, but you could still visit the tavern right?

This is a great question. I've always wondered what happens when cards end up on spaces like the Temple, Tavern, City...etc. Do you have to encounter the cards in order to get to the space below it? Do you encounter the cards, but not the space below it? Do you have a choice?

Usually you must encounter any card on the space you land on, then after that you encounter the space itself.

With this new dragon tokens I'm not sure if it stays the same..

Still the same, unless it is a draw adventure card space, you encounter the card on the space and then the space itself. If the Dragon Kings token is on the place, you have to draw a dragon king card and CANNOT visit the place afterwards, still, if theres another adventure card when you have to draw a dragon king card, youll have to encounter them both.

AND the draconic lords cards are not considered adventure card for any purposes until after they are drawn (no Orbs of Prophecies or similar..).

Cruan said:

Still the same, unless it is a draw adventure card space, you encounter the card on the space and then the space itself. If the Dragon Kings token is on the place, you have to draw a dragon king card and CANNOT visit the place afterwards, still, if theres another adventure card when you have to draw a dragon king card, youll have to encounter them both.

AND the draconic lords cards are not considered adventure card for any purposes until after they are drawn (no Orbs of Prophecies or similar..).

Yeah, it seems that it works that way.

I wonder if you can choose to move back to the entrance of the dragon tower.

Maybe i miss it, but i can;t find it in the dragon rulebook.

I also wonder if you can place dragon tokens in the dragon tower.

You can't place them in the inner region.

But the dragon tower description in the rulebook says that after a character ends his turn, all cards and tokens in the dragon tower are discarded.

This sounds like you can still place them..preocupado.gif but i think you can do nothing with them, because they are discarded at the end of a characters turn.