Hello, all:
I'm a somewhat experienced gamer but new Descent player. I'm playing my first Descent game now, a RtL campaign with three other heroes who are perhaps best termed casual gamers (Descent is by far the most advanced board game any of them have ever played, with Arkham Horror probably being the second-most so).
Our party, in early copper campaign mode:
- Trenloe the Strong with Knight, +1 melee training, plate mail, and a sword and crystal shield.
- Karnon with Cleaving, chainmail, and an axe.
- Red Scorpion with Born to the Bow, +1 ranged training, chainmail, and Backbiter.
- Andira Runehand with Spiritwalker, +1 magic training, a wizard's cloak, Mana Weave, and Staff of the Grave.
Red Scorpion has struggled in combat even with Backbiter (the player playing her also had the option of taking Laurel of Bloodwood, who looked like a better ranged shooter and runner to my novice's eye, but she liked RS' picture better). On the flip side, I can't complain too much about our initial skill draws--Spiritwalking Andira has been all kinds of fun to play, at the very least.
OL is the Sorcerer King and has upgraded eldritch monsters to silver.
Alric Farrow has just reached Riverwatch. We're in Tamalir with the Staff of the Wild. We're considering moving to Riverwatch and fighting him.
(1) Are we suicidal?
(2) If not, can any of the more experienced hero players offer some advice for lieutenant encounters? Do they often end in TPK's? (The OL is already leading the experience-point race by 4 after one dungeon.) How do you usually begin the first turn or two?