Inspired by the official Reaper, and the Ice Queen and Toad King from these boards, here is the Ferryman.
The idea is to use the river and give an alternative way to cross the Stormriver (or die trying).
English is not my first language, so feel free to point out grammar or spelling errors.
Playtested the Ferryman last night, and it worked fine, although he didn't see to much action. One safe crossing and a couple of lifes and lost turns because of him.
Enjoy.
The Ferryman in game.
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Starts in Stormriver at the tavern.
Encountered as a card (encounter #4).
(May not be used if already occupied).
Pay 1 gold to enter the ferry and end your turn.
Your next turn: Roll 1D6 as your movement, and read the result from this card.
Encounter the space where you land.
After used or ignored, the ferryman immediatly row ID6 clockwise (outer region).
The ferryman can not be killed or removed.
Roll 1D6 (fate works)
1- Charon
You are transported to the underworld (dead).
2 - Storm
You fall in the water and have to swim back to the shore . Lose 1 life.
3 - Thick fog
Lost one turn. Then roll 1D6, move the ferry and yourself that many spaces and return to the shore.
4 - Gust of wind
Roll 1D6 and follow the ferry that many spaces and cross the Stormriver.
5- Safe
You arrive across the Stormriver.
6 - Good breeze
Move the Ferryman and yourself to any space around the Stormriver and cross.
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Large 300 DPI version can be found here: http://www.xiii.dk/temp/Talisman - Ferryman01.jpg
Large 300 DPI version can be found here: http://www.xiii.dk/temp/Talisman - Ferryman02.jpg
EDIT: Made the card pictures smaller and inserted links to the bigger versions.
EDIT 2: Pictures of card removed, due to artistic rights. Will upload new ones later. Stay tuned.
EDIT 3: New versions of cards is uploaded.
EDIT 4: Included the text from the card for easier reading.