Basically, does this include movement actions? My feeling is no, it does not except for re-equipping, since the Aim rules specifically list that one. Thus a hero would not lose an Aim order from opening a door, drinking a potion, etc. A little more oddly this means a hero could Aim while in town, then step out onto the glyph still keeping the Aim order, or do the same thing with a staircase. Where it really gets odd is jumping a pit or other obstacle, which is listed as a movement action, yet clearly is changing your space. Then again, so is a staircase or moving to/from town.....
Anyone have any thoughts on this? My feeling is that the heroes don't lose the Aim from any movement actions, but that feels a little weird in the case of staircases, town, and especially jumping pits. Is this just another weird quirk in the Descent RAW? Or is there some relevant FAQ/GLOAQ that I am missing (really looking forward to those two being in one spot)?