Guys
My search-fu appears weak on this matter.
I've got a couple of players in my group who tend to be somewhat miserly with spending their fate/fortune points through the evening and normally finish our sessions in most WHFRP/40RPG games with a couple left.
As our DW campaign is finally about to get started (delayed due to babies and other RL events) I'm trying to work out how best to limit their potential for seeing the clock at 5 mins to go and deciding to ensure that their character gets healed by spending them all on a couple of D10 points back.
Has anyone put any house rules that limit the spending of these points for healing at all, if not does anyone have any idea how best to balance this with a rule to encourage spreading their use through the evening instead of 'GM says No'