Start a new Martell deck, need advice and helps!!!

By xqg5009, in 4. AGoT Deck Construction

I have been playing House Martell for quite a long time. And i can say Martell is my main house in this game. I have develped, of course with the help of other in this forum, a several Martell decks, such as red viper deck and House dayne deck.

Red viper deck ( light characters (23), many event cards, red viper usually fights alone, if he dies, use No use for Grief to release his bastard daughters)

House dayne deck (most chars are house dayne, core location is Starfall, unlikes the RV, this deck gains power slowly but steady)

These two decks have their advantages and disadvantages. For example, RV is a very powerful character, he gains power very fast. But if he dies, or worse, discarded, you hardly can get any chance to win the game again. House dayne is not that easy defeated, but also not very aggresive.

Here is my point, now i want to try a new deck. Maybe Martell summer, or maybe a combination with some other high quality martell characters. Maybe someone is willing to share his/her winning secrets???

To the Spears!

I usually hold on to The Red Viper now until I get up to about 7 or 8 power on house then drop him down, usually with a dupe and a Taste for Blood or 2 so the have very little time to deal with him before he does his power rush and with Taste for Blood it's harder for them to punish you in challenges before you win.

Now i found it is pretty difficult to win by just depending on RV. There are too many ways to eliminate him. U can use the plot card, terminal effects, or simply blank his text box.