I've been playing in a rogue trader game for a long time now and the groups Rogue Trader player chose to leave the character because he felt that the rogue trader class wasn't letting him bring anything to the group (something everyone else disagreed with). It caused a few issues with decision making as he left us as a council to decide on matters... suffice to say with an even number of players and sometimes not having the time to make a vote we ran into some issues. We decided to make a regent and my character won the vote, he is the groups seneschal. For a good long time he was sorting out deadlocks and things but in character the whole party felt let down that the rogue trader had "abandoned us" to go raise his newborn child. The player chose to come in as an astropath, a tough job since the groups previous chaos worshiping one had made us wary and seemed to be enjoying himself. He then had to leave the game altogether because of moving away for a while.
Now the game has taken a long break over the last few months but we have come back to it, our characters taken two years of down time, as part of a plot hook my character won some holdings in a high stakes gambling game. The GM let us take one acquisition roll for the down time (also suggested since I was a blood relative of the rogue trader I could hire assasins to go after him and the kid but I declined...) and after mulling it over I suggested that maybe someone at the table is a low level rogue trader and I might have a chance of winning their warrant of trade... the GM seemed ok with me trying for the warrant because of the situation with very hefty penalties but now here I am with a warrant of trade, my Seneschal is now a Rogue Trader with his own small Dynasty but not ship. The current Dynasty is quite powerful at 94 profit factor compared to the new ones 34 and they have a pimped out ship. The old rogue trader player couldn't make the first game but he's still not sure which character he will come back as or if he will at all! I've warned him if he doesn't come back to the game my character might try and poach his command crew and resign. Now the game is in the final rank so we are very powerful.
So if he doesn't come back I might try and abscond with the command crew (not my idea bot you know it's still good), at worst I have an awesome reitirement plan. It's just not the same without a rogue trader to lead, and my seneschal has tried to fill in the boots as regent anyway. I have the location of a salvageable ship so I might hire the old dynasty before leaving it to help me recover this ship if the council agress, I'm thinking the three moons of rexor (five profit facto) would be suitable, any actual profit factor made would go to the new dynasty so will hopefully help reduce the hit to the already low profit factor.
My question is has anyone had a similar situation or thoughts on this matter?
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