This is my first LCG, though I did play magic way back when it first came out, but deck building hasn't been my greatest strength. I just wanted to share with the community this and gets thoughts. I'll try and explain some of my choices here. I guess the biggest thing is that this is made off one core set (the game is still to release in New Zealand and my wife won't let me purchase a new set).
So without further ado.
Heroes (starting threat 29):
Gimli; Legolas: Eowyn.
Allies:
Gandalf x3; Gondorian Spearmen x3; Horseback Archer x 2; Veteran Axehand x 3; Lorian Guide x 3, Beorn x 1
Attachments:
Blade of Gondolin x 2; Citadel Plate x 2; Dwarven Axe x 2; Horn of Gondor x 2; Favor of the Lady x 2, Unexpected Courage x 1
Events:
Swift Strike x 1; Feint x 2; Quick Strike x 2; Rain of Arrows x 2; Blade Mastery x 3; Test of Will x 2; Dwarven Tomb x 1; Hasty Stroke x 2; Strength of Will x 2; The Galadhrim's Greeting x 2; Will of West x 2; Stand and Fight x 3
There are a few cards I would swap out if I could in order to beef up other cards (3x Dwarven Tomb for instance, or 3x Swift strike for the Spearmen).
The idea for this deck is to totally control the staging area/engagements through events. My thought with Allies is to use them (excepting Lorian Guide) as damage takers, while Gimli and Legolas go to town and should be killing an enemy each turn with 3 progress counters going onto the quest just Legolas' ability + BoG. Will of the West is then used to cycle allies back into your deck once you start getting low.
Eowyn with 2 Favour of the lady on her will have an effect Will of 6 (+ 1 for her discard) and Lorian Guide (+1 progress on Active Location when questing should be enough to quest effectively each round. You should be drawing out enemies in the Engagement phase to blitz with L & G.
Gimli used with Quickstrike should be able to kill an enemy (generally a big nasty) before they can attack, especially with the Dwarven axe, Citadel Plate and a few wounds should kill anything, or use with Legolas if you can kill it and get the Progress tokens would be preferable.
I am tempted to swap out the Horseback Archers for Wandering Took Primarily for Strength of Will to Blitz through Locations even quicker, which would also mean getting rid of Rain of Arrows (tempted to anyway as there shouldn't really be a large number of enemies engaging you)
So thoughts anyone.