Spirit/Lore
(7) Eleanor
(8) Denethor
(10) Beravor
3 Wandering Took
3 Northern Tracker
3 The Galadhrim's Greeting
3 Hasty Stroke / Radagast's Cunning
1 Will of the West
3 A Test of Will / Secret Paths
3 Stand and Fight
3 Dwarven Tomb
1 Fortune or Fate
3 Unexpected Courage
3 Daughter of the Nimrodel
3 Erebor Hammersmith
3 Henemarth Riversong
3 Miner of the Iron Hills
3 Gleowine
3 Forest Snare
3 Protector of Lorien
3 Gandalf
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Spirit/Leadership
(8) Theodred
(9) Eowyn
(8) Dunhere
3 Wandering Took
3 Northern Tracker
3 The Galadhrim's Greeting
1 Will of the West
3 A Test of Will
3 Stand and Fight
3 Dwarven Tomb
3 Unexpected Courage
3 Faramir
3 Son of Arnor
3 Snowbourn Scout
3 Ever Vigilant
3 Sneak Attack
3 Valiant Sacrifice
1 Grim Resolve
3 Steward of Gondor
3 Celebrian's Stone
3 Gandalf
The main idea is to get the most powerful/needed cards early using Beravor + Unexpected Courage (+later Protector of Lorien shines)
Why I decided both decks need spirit? Because this means 6 Unexpected Courage, 6 Northern Tracker, ultimate Gandalf play and ultimate threat reduction.
Lore has the best team of allies overall. Great skills, great toughness, ok questers. No creature in Middle-earth is immune to Forest Snare. Quest pumps are really powerful as well.
Leadership gives tons of resources, the best late game quester (Faramir) and even more Gandalf play.
Thoughts ? Are those 2 the best combination overall for cooperative play ?
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