Hey, long time supporter of this game just wanting to know what optional rules does your group ALWAYS play with, sometimes plays with and never plays with. I decided to make a list of these with our group, and since the new expansion is adding so many new elements I also am implementing a system to allow players to choose which ones they want. I also took the liberty of deciding on which ones will be chosen upon in the next expansion.
I want to know if this seems about right for most groups or if they play with different sets of optional rules. If so, I would enjoy to read what you guys play with.
List of optional rules ALWAYS played with:
1) Sabotage Runs
2) Race Specific Technologies
3) Shock Troops
4) Space Mines
5) Facilities
6) Tactical Retreats
7) Flag Ships
8) Mechanized Units
9) Wormhole nexus
10) Artifacts
11) Custodians of Mecatol Rex
List of optional rules sometimes played:
1) Age of Empire (with Imperial 2)
2) Which Set of Strategy cards
3) Which set of Victory Cards
4) Preliminary Objectives
5) Mercenaries
6) Political Intrigue
7) Heroes
8) Fall of the Empire (only if 5 or 7 players)
List of optional rules NEVER or RARELY played:
1) 14 Victory Points
2) Extended map
3) Distant Suns
4) Final Frontier
5) Simulated Early turns