Well... I sure do understand your arguments.... but a "perfect" game should aim for casual and professional players alike... e.g. in the computer scene - Starcraft (the first more than the second) you could play the game casually... but you could try and be a gosu in Korea ![]()
same with Magic the Gathering: casual is great and interesting - professional is brutal
but you can enjoy the game at any level and always having the option of going "hardcore"
having said that: even MtG got a bit stale (ok, the last Mirrodin Block was a FULL SUCCESS AND SO FUN TO PLAY), you have about 11000 (!!!!!!!!!) different cards as a card pool - reprints not included - and tons of deck options and EVERY card is compatible (unlike decipher... after Hunters it just got tooo weird... and I'm still trying to lay my hands on some of the expensive cards :S) - the oldest and the newest one... but even the grand MtG can bore you to death if you play 100000 games, which I did in my time, though you never lose the interest totally because of so many different possibilites - in my opinion, they have the best CCG designers in the world and quite a good community link... needless to say, I quit the game because of money reasons...
LCGs are way better with their model, but of course the card pool is way below average and expands more slowly... I mean, MtG brings out like 3 sets and 1 core set each year... at least 500 different cards per year... DIFFERENT.... that oughta keep the game fresh and exciting... though... I'm beginning to wonder, when will their creativity come to an end...
anywho: people, we're at the start of something great, just wait and see for the 1st cycle... then we can talk about failures, prospects, etc.....
viva LOTR LCG ![]()

I would like to thank the community for rallying behind me to keep my interest in the game. The fact that you guys showed up is far more important than anything you had to say. I am more excited than before about the game.