've just finished a co-op Nightmare Mode with a final score of 61 in a total of 10 rounds. Each time a scenario was won we would renew the encounter decks but otherwise continue as if advancing to a new part of a quest. After a slow start the accumulated resources, cards and allies in play far made up for a slightly advanced threat and a few wounds here and there. The threat was reduced and damage healed later on and the Journey Along the Anduin and the Escape from Dol Guldur was much easier than previous experience.
Were we doing something wrong or is this how the Nightmare Mode was intended? Because it seems more like a dream compared to the usual single Anduin or Dol Guldur.
Other thoughts/experience?
ps: the decks were Glorfindel/Beravor/Legolas and Dunhere/Aragorn/Theodred
