Balloon ride

By boggle2, in WFRP Rules Questions

Hi all

What mechanic would you give for the following

I have a substance that is partial warpstone called meog that creates hot gas.

What if it filled a balloon and the balloon was shot i need a mechanic for the spray and the possibility of an explosion.

Thoughts please

What's going on with all these questions boggle? It's like you're in a question frenzy :D

I wouldn't make mechanics for all kinds of strange stuff. Roll a challenge die. On a chaos star the baloon explodes. Each bane gives the pilot two black dice to controlling it and each challenge takes one point of "gas" away from the baloon. Most likely the baloon with consist of a lot of smaller baloons inside the main baloon, so that you can't just shoot the big baloon in one shot.

i am gaining community thoughts on an idea i have...

There are a couple scenarios with balloon rides (Death's Dark Shadow and one that escapes me). They use the traditional hot air.

jh

Warpstone like?

Each time the baloon is shot add 2 black dice to the 'piloting' check. Build a tracker. Gas meter. Something like G G G * R R R. Start all the way on the right. Each shot brings it down one. If the PCs are firing, on a comet it can blow up. Anyone in an area can take a static damage check. Something like: How are you dodging? If the PCs are piloting, 1 chaos star lowers the meter, 2 chaos stars on the check when the baloon is in the red make it blow up. Meter in the green means the baloon is too swiss cheesy and it's losing altitude.

I'm a Slayer! I'm tough enough to take it. Ok 4d resil check.

I'm a Rogue! I dodge like a mofo! 3d Coordination check.

I'm a Jade Wizard! I want to bend the winds to blow it away. Cool, that's a cantrip, 3d. Add a [P][Y] because there's some crazy chaosy stuff in there.

After that - successful folks get a 2D resil check for corruption, hit people get a 3d check.

TAHDAH! :D