1987 Birthed Warhammer Fantasy Roleplay as a tangential affair to Fantasy Battle. You could look from one side of the fence to the other and the Warhammer World looked pretty similar. One was just "zoomed" in so to speak.
*Wayne's World Doodaloo Doodaloo Scene Shift*
Now here we are almost three decades later. We have eight editions of Fantasy Battle, three editions of Fantasy Roleplay and all that juicy fan content that started to be produced in the dark years at the first death of first edition and just kept on rollin'. In terms of "canon", time has skipped forward, backward, sideways, heroes have vanished, races have disapeared (gnomeo where for art thou gnomeo). Countries have shifted around, entire cities have floated away. Vague un-defined canon has given rise to flame wars and fan content which is either widely adopted or derided as unofficial fan fiction. Basically we are all speaking phase shifted dialects of the same nerd-language. Suffice it to say we have all the necessary ingredients for a holy war (and one that has been waged multiple times by the bannerpeople of each edition of both the battle and roleplay versions of the game).
I consider myself lucky to only feel like I have to pick up the mechanics of third edition since my conception of the world is pretty well ingrained in my grey matter over the last 16 or 17 years. Of course my view of the flim and flam of the world is going to overlap with some people and run at varying odds with the rest of y'all. Having recently fired up the engines to update myself to 3rd edition I have been thinking a lot about how it must feel to be completely new to Warhammer coming from any of the myriad tactical or roleplaying games that exist. Forget the sticker shock of the price of Warhammer 3rd edition...wtf is even going ON in this setting?! A simple "Hey how does this work" question on the forum can get four completely different answers and a couple of /facepalms.
So let's break it down Rosetta Stone style guys n dolls.
Tell us how do YOU percieve the various unique aspects of the Warhammer Setting! This is a fictional world and there may be "typical" answers but in no way are they "right." Who knows, maybe the canonicle response to a setting question will disapoint a new player, when some far fetched kookoo idea ensares their imagination and causes them to play WFRP with us for the next 20 years (like Elves being made of raspberry jam and Orks are vampire werewolves from beyond Morrsleib). I don't care if we agree, I just wanna know why and where you got your information. Let's keep it civil, and avoid flaming people for sharing their imaginations with us. I'll go first.
IN MY WARHAMMER:
Sigmar is one of the lost Primarchs from Warhammer 40k. [basis: Thousands of widely rejected discussions on the matter]
Fimir are still lurking around waiting to pummel players [basis: 1st Edition monster that I have ported along with me in each edition]
Zoats have been left behind [basis: Abandoned after WFB 3rd edition and WFRP 1st edition. I like Dragon Ogres better...]
Storm of Chaos got flushed [basis: 2nd -> 3rd Edition setting shake up by GW, and one that is very welcome in the stories we tell at our table]
Tip of the Iceberg stuff really...how about you?