Always a Bridesmaid Never a Bride. My DC Regional Experience
This year, I once again decided to play a Stark Summer deck for the DC regional and once again I came away with a 4th place finish. Same as last year. I always get the strangest looks from opponents when they see Stark and the Summer agenda. For me, it’s pretty simple, the summer agenda provides a very consistent means of draw for House Stark. You do have to worry about winter, but the folks in the meta’s that generally attend the DC regional do not often play Winter and as a result I felt reasonably safe.
What I expected to see.
I expected to see a lot of Martell (Brotherhood, Martell Control and Martell Summer) as well Lannister, both Hyperkneel and Kneel with Trait manipulation using the new Maester Agenda. I was not disappointed, although I was surprised to see very few Brotherhood decks (only one I believe). I also thought there would be some representation from Baratheon, and in fact I myself almost played Baratheon before settling on Stark.
What I did not expect to see
I did not expect to see much Targ or Greyjoy and I was quite surprised to see 3 Targ decks in the regional (I thought twndn might run Targ if he didn’t run Martell but that was it.)
The Deck
The deck this year was built around Widow’s Watch and Direwolves. The deck ran a lot of 2x unique characters and I would utilize Widow’s watch to dupe the characters thus providing a secure base to place my Direwolves. The deck was much larger in size then I normally run (65 cards), but during playtesting I found that I was consistently thinning my deck with widow’s watch, winterfell kennels, and wolfdreams often ending games with as little as 10 cards left in my draw pile. As a result, I felt justified in increasing the cardpool to include a few toolbox cards that I felt would be necessary.
The Matchups Round 1 – Stark Night’s Watch
My first matchup was against the other Stark player, Byron. Byron was running a Stark Night’s Watch deck with all 3 agendas. Byron was able to play The Wall on round 1 and I knew I had to find away to deal with it. Here is where I made my first mistake of the game, although it ended up in my favor. My first challenge I did a power with Core Set Jon Snow, which Byron let go UO. I played Direct Assault and took control of The Wall. Experienced players will realize that Direct Assault only works on Non-Unique locations. Both Byron and I missed that fact in the heat of the moment. Byron did read the card as well as I, but it wasn’t until later that day, (when I tried the same thing against Corey to steel his DragonPit) that I realized a mistake had been made. In the end, I do not think it mattered, because Byron soon played another Wall which I was able to neutralize with Mance who I had in my hand from the beginning.
Besides that mistake, the item I remember most about this game is that Byron made it Winter, thus reducing my draw to 1 card. In addition, Byron played 2 Deep freezes on my house card requiring me to get 6 additional power to win the game.
In the end, I was successful. Erick called time and I was able to secure a victory by the time we finished the current round. Great Job Byron. It was a deck that I did not expect and had not prepared for mentally. Adding Mance was a last minute addition to the deck, and had I not had him, I probably would have lost that game.
Round 2 – Lannister Kneel/Trait
Round 2 I faced Steve from DC with his lannister kneel/trait manipulation deck. I do not remember much about this matchup other then my direwolves were able to successfully kill Tyrion and I was glad to have frozen moat on the table to blank Carrion Bird and prevent those nasty lion’s gate, raven trait, shuffle back to hand shenanigans. In addition Sansa became a beast when I placed my summer direwolf on here making her a 4 Str Tricon and 6 STR Tricon + renown when Steve did not have a card in shadows.
It was neck and neck, but in the end Steve pulled out the victory and I had my first loss of the day.
Round 3 – Martell
In round 3 I faced Chris, one of my metamates from TN. Chris was running a standard martell deck. I flopped pretty well with a widow’s watch on the board, samwell and a black raven in my hand. This actually put me in somewhat of a quandry as building season and/or time for ravens were usually one of my 2 first plots to play. I normally wouldn’t, but I decided to play Retaliation as my first plot. Luck prevailed because Chris played the plot that reduced claim by 1 so in effect I had a 1 claim plot instead of 0.
Direwolves were again a key part of the game as I was able to burn and kill with Shaggy, greywind and all his buddies. Chris would cancel where he could, but I was able to keep up with cards due to widow’s watch and kennels.
The problem with this round, and all the rounds really, was time. 50 minute rounds was just not enough time for all of the control decks that were in the field. Erick called time and Chris and I worked to finish the round. Unofficially the game ended at time with a draw as each of us had 9 power. We knew a draw would do neither of us any good so we looked at board position and what would have happened the next round. We agreed that if I had one more round, I probably would have pulled it out. We also looked at our strengths of schedules that had been played so far and Chris agreed that I had a stronger schedule to date. In the end, Chris officially registered a full win to me so that we would have a better chance of getting a TN metamate into the final four.
Round 4 – Lannister.
In round 4 I faced Jack from DC and his Lannister deck. I flopped well with Widow’s Watch, Kennels, some 0 cost money (either gold or reducer) and sam. Jack also flopped well and by at the end of round 1 had quite a few characters on the board. I had sam (duped) and another unique duped (thank you widow’s watch) and that was it. The board position was not looking to good on my end so I valar’d in turn 2. Jack was unable to totally recover from the valar, and my 3 draw + kennels allowed me to establish board position quickly after that.
Round 5 – Martell Brotherhood .
Round 5, I was paired with another metamate, Wade and his Martell Brotherhood deck. Wade was 2 and 2 and I was 3 – 1. This proved critical at the end of the game. This game was the most intense game I faced the entire day. It really was an epic battle back and forth. Wade got Beric out on turn 2 with summoning season and quickly put 2 taste of bloods on him. At this point I thought game was essentially done as anytime I would win a challenge, Beric would claim 2 power for taste. Round 3 I played building season and went and searched my bag of tricks for Meereenese Brothel. At 3 gold it was expensive to play, but the only card I had to deal with those Taste of bloods. Wade attacked me this round, I reduced his strength with Shaggy, knelt the Brothel to remove a Taste of blood. Wade, promptly plays, He calls it Thinking, to cancel the brothel. The next round or two, Wade did not have any more cancels and I was able to remove the Taste of Bloods.
Erick again called time, and Wade and I went into the final round. At this point he has something like 12 power to my 10 or 11. The game will be decided in this round. He has Beric with Flaming Sword, Aryanne and some other characters on the board. I have a slew of my own including, Arya, Blackfish, Robb, Sansa (who is like 7 str due to Lady and Summer attachment) and I think Jon Snow. Wade flips To the Spears and I flip retaliation. (I think), anyway Wade goes first. At this point, I’m thinking game is over because none of his guys kneel, but I drew into a Narrow Seas and an At night they howls. I used Arya and the influence on Narrow Seas to take Beric’s renown and the influence on Lord Eddard’s chambers to take Aryanne’s Stealth. I use my direwolves to burn through the first challenge that he initiates. I play At Night they howl, stand all my wolves and use them again to burn through the 2nd challenge.
He has a power challenge left, but no renown on characters. I think I might actually have the game. He initiates a power challenge, I block to prevent UO. I have enough people standing with renown to come back on my challenges and win. However while I blocked the challenge, Wade still wins by 4. At this point, Wade asks me. “What’s your record”. When I admit, I’m 3 -1, Wade determines that he probably can’t make it to the final 4 with a win here, but I can. Wade shows me Superior Claim in his hand, but chooses not to play it. I’m able to win the game due to the support of my metamates.
The Final Four
The final table is no where near as exciting as the Swiss rounds. I’m faced against the first seat, Erick who is running Martell Summer. I actually playtested my deck extensively against Martell Summer and I felt I had a decent chance. In the games I played it was neck and neck but I was generally able to win about 50% of the time. However, today the cards were against me. I had a horrible flop, and had severe difficulty drawing into characters. Erick’s 2 claim plots kept my board clear and he basically steamrolled right over me. Never even close.
All in all the games were great. Congrats to Erick for overall champion, Congrats to Jonathan for runner up and finally a great shout out to my meta for the self-sacrifices made to push one of their own to the final 4.
The Deck List
Erick has the official decklist and will be posting later. This is what I have on OCTGN and may not be 100% correct because I did change cards out at the last minute
House Stark
Agenda – Kings of Summer
Characters (33)
Direwolf Pup x2
Wolfpack x3
Lady x1
Ghost (core) x2
Carrion Bird x3
Samwell Tarly x2
Blackfish x2
Robb Stark (LOW) x2
Jon Snow (core) x2
Sansa Stark (KL) x2
Eddard Stark (core) x2
Old Nan x 2
Arya Stark (core) x2
Jeyne Westerling x1
Gilly x1
Catelyn Stark (low) x1
Mance Rayder x2
Locations (18)
Narrow Sea x3
Great Keep x3
Street of Steel x1
Street of sisters x1
Lord Eddard’s Chambers x1
Widow’s Watch x3
Frozen Moat x2
Winterfell Kennels x2
Meereenese Brothel x1
Events (7)
At Night They Howl x2
Paper Shield x2
Direct Assault x2
Wolf Dreams x1
Attachments (7)
Black Raven x2
Shaggydog x3
Grey Wind x2
Summer x1
Nymera x1
Plots
Retaliation
A time for Ravens
Power of Blood
Building Season
Valar
Red Wedding
Minstrel’s Muse
. Still the point is valid, working together is easier to do in Melee, but can still occur in Joust.