One thing I'm considering doing is allowing player characters to challenge a "Relic Dungeon" in order to get their hands on one of the powerful relics that are listed in the quest book. I am considering treating a relic dungon much like a rumor in that you fight two floors and then enter the relic dungeon that uses the quest rules from the appropiate game, but all monsters are replaced with their appropiate level.
Of course I'ed put some restrictions on gathering relics, like making them only available at a certian phase (like Gold), and only if the player characters are heavely behind in conquest. So what do you think of the idea?