Acrobat Skill and Obsticles?

By Darkfire14, in Descent: Journeys in the Dark

Does a character with the Acrobat Skill ignore movement restrictions for:

A. Ice Tiles

B. Mud Tiles

C. Water Tiles

D. Trees

E. Pits

F. Rubble Tokens

Darkfire14 said:

Does a character with the Acrobat Skill ignore movement restrictions for:

A. Ice Tiles

B. Mud Tiles

C. Water Tiles

D. Trees

E. Pits

F. Rubble Tokens

To the best of my knowledge since I don't have the card in front of me, Acrobat ignores movement restrictions for all of those, except maybe water. The only ones I am not sure of are Ice Tiles and Trees but Acrobat probably ignores those as well. Water, I can't remember off the top of my head.

From my skills list (not sure where I picked this up from however):

Acrobat: You may move through enemy figures, as well as rubble, water, and pit obstacles without effect. You must end your movement in
an empty space and you may not attack while in the same space as an obstacle or another figure.

Noodle2977 said:

Acrobat: You may move through enemy figures, as well as rubble, water, and pit obstacles without effect. You must end your movement in an empty space and you may not attack while in the same space as an obstacle or another figure.

That's the version that came with JitD. There was a revised version in WoD however:

"You may move through enemy figures. In addition, you may enter and move through obstacles (but not other props, such as scything blades or boulders) without effect. You may not end your movement or make an attack from a space occupied by another figure or an obstacle that blocks movement."

Now the question is, what are obstacles, and what are other props? The revised edition of the card makes, upon further thought, the skill actually less clear than it was before, particularly since obstacles and props are in the same list in the RtL book (page 26)...

I guess "an obstacle is everything that doesn't hurt when entered plus pits, a prop is everything that counts as wall or hurts when entered except pits" is a reasonable interpretation, or is it?

haslo said:

Noodle2977 said:

Acrobat: You may move through enemy figures, as well as rubble, water, and pit obstacles without effect. You must end your movement in an empty space and you may not attack while in the same space as an obstacle or another figure.

That's the version that came with JitD. There was a revised version in WoD however:

"You may move through enemy figures. In addition, you may enter and move through obstacles (but not other props, such as scything blades or boulders) without effect. You may not end your movement or make an attack from a space occupied by another figure or an obstacle that blocks movement."

Now the question is, what are obstacles, and what are other props? The revised edition of the card makes, upon further thought, the skill actually less clear than it was before, particularly since obstacles and props are in the same list in the RtL book (page 26)...

I guess "an obstacle is everything that doesn't hurt when entered plus pits, a prop is everything that counts as wall or hurts when entered except pits" is a reasonable interpretation, or is it?

I think Props is the overall term for the all the items that are placed on the map, which include obstacles (which can, but don't always, block movement and/or LOS) but also includes staircases, encounter markers, thrones, tables, alters etc etc etc.

I think it was stated sometime that obsticles are anything that blocks line of sight or movement.

granor said:

I think it was stated sometime that obsticles are anything that blocks line of sight or movement.

Doesn't obstacles also include things like mud and lava though? They don't "block" movement, but mud gives a penalty while lava gives damage.

Not rules lawyering for once, just curious.

EDIT: actually just went to the expansion rulebooks.

Fog and Corrupted Terrain are both listed as obstacles in AoD.

Lava and Mud are listed as obstacles in AoD.

Strangely, Ice is listed as a prop in the ToI rules.

Hm, true, most rulebooks have qualifications for their props, and everything that's put on the board is a prop (but not necessarily an "other prop").

So, let's list the types of props...

Obstacles

  • Pits (JitD)
  • Rubble (JitD)
  • Water (JitD)
  • Lava (WoD)
  • Mud (WoD)
  • Fog (AoD)
  • Corrupted (AoD)
  • Altars (AoD, both good and evil)

"Other Props"

  • Staircases (JitD)
  • Glyphs (JitD)

Traps

  • Scything Blades (WoD)
  • Dart Fields (WoD)
  • Boulders (WoD)
  • Boulder Ramps (WoD)
  • Crushing Walls (AoD)

However, that qualification ends with RtL. Unqualified props are thus:

  • Beds (RtL)
  • Tables (RtL)
  • Bone Heaps (RtL)
  • Giant Mushrooms (RtL)
  • Sarcophagus (RtL)
  • Summoning Circle (RtL)
  • Throne (RtL)
  • Tree (RtL)
  • Villager (RtL)
  • Ice (ToI)
  • Monster Egg (ToI)
  • Frozen Sarcophagus (ToI)

I don't think unqualified prop is the same as "other prop" however ... personally, based on the previous qualifications, I'd probably say that bone heaps, mushrooms, trees and ice should count as obstacles, while everything else is probably an "other prop". But we just don't have rules to support that (nor the opposite), as far as I can tell sad.gif

I think anything that causes a movement penalty, like 2 MP to enter a tree, 2 MP to enter a bone heap would probably count as an obstacle.

haslo said:

Noodle2977 said:

Acrobat: You may move through enemy figures, as well as rubble, water, and pit obstacles without effect. You must end your movement in an empty space and you may not attack while in the same space as an obstacle or another figure.

That's the version that came with JitD. There was a revised version in WoD however:

"You may move through enemy figures. In addition, you may enter and move through obstacles (but not other props, such as scything blades or boulders) without effect. You may not end your movement or make an attack from a space occupied by another figure or an obstacle that blocks movement."

Now the question is, what are obstacles, and what are other props? The revised edition of the card makes, upon further thought, the skill actually less clear than it was before, particularly since obstacles and props are in the same list in the RtL book (page 26)...

I guess "an obstacle is everything that doesn't hurt when entered plus pits, a prop is everything that counts as wall or hurts when entered except pits" is a reasonable interpretation, or is it?

I think I would agree with Noodle on this one. The way the new version is making me think is:

"Well, if you can tumble through or around the item, then you can... but if it'll make you bleed, then tough luck!"

So in that regard, I'd say anything that causes you to lose movement to get through you can ignore, but anything that acutally has the potential of damage (other than pits) you can't.

Nice and ambigous, huh?