Using War and starship battle in Dark Heresy

By zombieneighbours, in Dark Heresy Gamemasters

I have been, for some time planning a Haarlock Legacy campaign, which will likely end in full scale civil war in the sector. I want spaceship combat and Wars to be a fairly important element of the later stages of the campaign (once the PCs are at ascention level ), how would you all handle such elements? Is it worth using rogue trader rules to handle such elements? Or is it better to find some other way of handling it?

zombieneighbours said:

I have been, for some time planning a Haarlock Legacy campaign, which will likely end in full scale civil war in the sector. I want spaceship combat and Wars to be a fairly important element of the later stages of the campaign (once the PCs are at ascention level ), how would you all handle such elements? Is it worth using rogue trader rules to handle such elements? Or is it better to find some other way of handling it?

It will kind of depend on how involved you want the players to be in the combat, or if you want it as more of a back drop and extra hinderance while they are completing more specific roles or objectives. Elements from RT for space battle, and DW for large scale (horde) might be benefical.

Hi Neighbour!

If you really insist on using using Spacebattles as more then just "background happenings", then you should pick up a PDF-copy from RT core rules (RPG DriveThru provides one).

For Ground battles...well, "Battlefleet Coronus" does have the rules, but on the other hand you might be able to prew something up yourself or reduce it to some system of skill tests, modified by the relative strength of the forces your pc and the forces of the enemy.
Same -could- be used for ship battles, so.