SOB final combat rules

By Drglord, in Descent: Journeys in the Dark

Has anyone used the final combat rules of SOB in RTL? The thing is that we are playing against the beastman lord and with the clones we will be facing 3, 600 wounds beastmen which i believe will tip the scale heavily with the OL as he has shackles also. If it is was any other AVATAR it would be fine but with the beastman lord it feels unbalanced to do so. What are your thoughts? Anyone ever tried a final combat like that with SOB rules?

I am also very interested in this. We are in early silver against the Beastman Lord and I think we have good chances of facing him eventually in his keep. We already agreed on using the SOB rules for our RtL Avatar fights but didn't think of the Beastmen Lord's special upgrade. If anyone has playtested this please share your experiences (or estimations)!

My estimation is that 3 guys with 600 hit points will be quite difficult if not impossible. Even with multiple stealth potions and dodging to avoid the big hits i just think it will be tough. Let's see if anyone else has done it yet.