Traps and obstacles

By Knightmare, in Descent: Journeys in the Dark

Hi,

i treid and searched this board and the FAQ but i cant found a complete list which tokens count as obstacles for Traps. The main question which came up last session was : Are door obstacles for the purpose of placing Spiked pits / Crushing blocks.

Please help ;)

Thanks an in advance,

Kai

Knightmare said:

Hi,

i treid and searched this board and the FAQ but i cant found a complete list which tokens count as obstacles for Traps. The main question which came up last session was : Are door obstacles for the purpose of placing Spiked pits / Crushing blocks.

Please help ;)

Thanks an in advance,

Kai

No, doors are not obstacles.
Look in your rulebook (DJitD). Starting on pg16 there is a section titled "Props". The first subsection of that is titled 'Obstacles'. Only props within this section, and within the corresponding sections in expansion rulebooks, count as obstacles (that is Pits, Rubble and Water from DJitD).
There are additional props defined as obstacles in the FAQ from RtL expansion, because that expansion just lumped all the props together without sub-sections, so you can't tell what is an obstacle or not.
FAQ pg8
Q: Do the props "Sarcophagus", "Table", "Bed", "Fountain", "Throne", "Bone Heap", "Giant Mushrooms", "Tree" and "Ice" count as obstacles (for the effects of Acrobat and others)?
A: Yes.

Note 1: Spiked Pit trap card doesn't care about obstacles, as long as the space s empty. There is a specific FAQ entry on pg 1 regarding empty spaces.

Note 2: There is a specific FAQ entry regarding Crushing Blocks and it is changed from being any obstacle to a more specific list.
FAQ pg15
Q: Which map items count as obstacles for the Crushing Block trap card?
A: Crushing Block may never be played in a space adjacent to a pit or any token (or built-in map element) that blocks movement. The reason for this is to prevent the Overlord from sealing a hallway completely and preventing the heroes from ever progressing. This is a list of all relevant obstacles, current through the Road to Legend: Boulder, Crushing Wall, Rubble, Water . (Villagers are figures, not map elements.)

Thanks a lot to your fast and very good reply, sir :)