is it possible to ''skip'' your turn in movement phase in order to let another investigator clear the path for you?
Exemple1: Player A with 4 movement pts move 2 zones...then wait...Player B uses his move to come clear a Cultist. Player C move into some random place. Then Player A use his 2 movement pts left to continue his way.
Are you allowed to move multiple time during the movement phase or does an investigator has to use all his movement point at once?