I'm really new to dark heresy and have very little experience with role-playing and the like, the closest I've come is playing warhammer or world of warcraft. That being said, a friend of mine recently introduced me to dark heresy and I've taken up playing. I'm interested in playing a gm because of the imaginative element required. I've looked over 5-6 pre-made campaigns and have the general gist of how one formulates a scenario and the characters which inhabit it. So I want my pc's 2nd adventure to be something homegrown. I think I have the literary elements down, but I am still less than confident about my ability to create a fair, balanced, and fun adventure.
I was hoping some veteran gm's could provide me with some tips.
thx again, Zamphear