Svenn said:
Vyron said:
I would rule, consistens with Nate's ruling on quest tokens - if a quest can have infinite amounts of progress tokens, so your threat can sink under 0... 0 being the optimal score anyway and everything else just a nice achievement...
ps: anybody ever read rulebook p. 22??? ..."it is even possible, if the players do remarkably well, to achieve a negative score on a quest???"
that is PRETTY CLEAR...
Well, that specifically says negative score, not threat. If your threat is 0 and you have VPs you can easily go negative.
Personally, I would rule that you cannot go below 0. It seems silly from a gameplay perspective to keep going below that and it seems silly from a story perspective (how can you have less than no threat?).
Yeah, that's what I was thinking too, I just wasn't sure. Basically, you could have an endless cycle of Galadrim's Greeting/Will of the West and just continue to lower your threat infinitely if you could go negative.

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