Greetings all,
I am currently planning my next adventure in my long running DH campaign. Recently the players put an end to a rebellion on Ganf Magna incited by a priest led astray by an artifact given to him as part of a Chaos plot. Anyway, the players have traced the origins of this artifact back to a 'retired' Rogue Trader's estate on Malfi. However, they lack the proper evidence to call in a raid on the estate, so they must go in and attain said evidence.
Here in lies the problem. This Rogue Trader has a Rogue Trader's share of defenses and kit to keep his estate secured, but there is a way in for the Acolytes. He is holding a party - a celebration in the name of [iNSERT SAINT HERE] - at his compound, which will leave his estate vulnerable to being snuck into. The Acolytes just need an invitation.
As such, I basically want to run an adventure where the players must suck up to a number of nobles and attain an invitation to the party. To do this they will likely have to go undercover and do some acts which they otherwise would not normally do (considering there is a Sororitas in the party, this could prove AWESOME!) as well as being a source for some much needed Corruption!
My question is: What are some good starting points for information on Malfi, and are there any specific references or write-outs about some specific nobles/cults/groups on Malfi? I have access to all of the non-adventure books (but am away from home for a few days, so am away from my books) so any references to page numbers etc would be very helpful so I can read up on it.
tl;dr - What are some page numbers I can look up in any of the non-adventure books regarding Malfi?
Thanks!