Is reloading a ranged weapon an active or passive action?
Greetz
Pavlovian
Is reloading a ranged weapon an active or passive action?
Greetz
Pavlovian
Pavlovian said:
Is reloading a ranged weapon an active or passive action?
The book doesn't specify. I could see it being argued either way. Page 89 seems to suggest that it only prevents attacks with the weapon during reloading, suggesting that it might be passive. However, it also says that you must spend the turn reloading, which seems to make it active.
My advice is do what suits you best.
Rules as written reloading takes the entire combat turn. Personally I think thats wrong since if you miss your entire combat phase you don't even get to roll init and that is going mess up stuff like surprise attacks. I would probaly house rule that it uses an active attack action to reload (using the weapons normal init).
Yeah, because otherwise you could take a passive action to reload and attack with another weapon during that turn. I'm ruling that it takes an active turn that also replaces the attack with weapon action.
Thanks for the brainstorm guys.
Greetz
Pavlovian
I think it is an active action.
This may seem pretty punishing, but ranged weapons are nasty in Anima. I would make the ruling that loading can be stopped part of the way through and then you can pick up where you left off.
Reloading as an active action makes historical sense, since weapons like fire arms and crossbows were powerful weapons, but their slow rate of fire were their weakness.