Draft format idea

By Delobius, in 4. AGoT Deck Construction

I have several friends who enjoy the game, but aren't very good at (or very interested in) deckbuilding. Seeing that Warhammer: Invasion has draft rules built-in, I decided to use those and try to whip up a draft variant. Also, I wanted a way to introduce some cards that don't see much play. Of course, I've never really played a draft format card game either, so maybe my idea is terrible! Anyway...here it is.

Draft decks

Each player has a single house (plus neutral) draft deck of 80 cards.

-40 characters

-20 locations

-10 events

-10 attachments

Draft process

Each player takes the top 15 cards of his draft deck, forming the first draft pack. Each picks two cards from his pack, placing them facedown in front of him. Once both players have picked two cards, they exchange packs, and counterpick one card, removing it from the pack. They then exchange packs again, and repeat the process until no cards remain. They form a new draft pack from their draft decks, and continue the above process until all 80 cards have been drafted or discarded.

Plot draft

Players select their plot cards from a shared 25-card plot draft deck. Each player starts with his House's Fury of the... plot, and picks the remaining six from the deck. The deck contains no more than one of each plot, except for two copies of Valar Morghulis and two of Wildfire Assault.

The first player picks a plot card, then the second does the same. After each player has picked a plot card, one plot card is randomly discarded from the plot draft deck. This process is repeated until both players have picked six plots.

Gameplay

The game then proceeds as normal. I'm planning to have both players use the Knights of the Hollow Hill agenda, so that the draft deck doesn't need a bunch of gold-producing locations, and to even out the resource curve since the decks won't be precisely designed.

Draft composition

I don't have a real scientific idea about what cards to put in the draft deck or the plot draft; I just picked some stuff that looked interesting. I tried to have no more than one of any card, except for basic locations (Fiefdoms) and low-cost basic characters (Refugees). Two Valars and two Wildfires in the plot draft is just to ensure that both players have access to a reset, since they're so important in this game. The automatic inclusion of the Fury plots is intended to make sure both players have a solid basic plot.

Other notes

This isn't any kind of competitive format; I just wanted a way to enable my more casual-playing friends to see a lot of cards and be on a more even footing without having to spend a lot of time building and balancing decks.

I just came up with this idea last night - haven't even played it yet - so any suggestions would be appreciated.